Lidda Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. She has a very tight haircut. Her green eyes peer out from beneath her wide-brimmed red hat.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born several months after her father was called into army service. Her necromantic abilities were realized during a raid on her village. Since then, she has sought to make the best of life.
Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist, Gifted. Flaws: Insane. Bonds: Military. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Infernal, Ignan, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Shamil Folkor, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses in collared shirts and wears a proper scarf over her head. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also is a firm believer in the womanly ideal.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. After a long history of fighting, Shamil and her spouse have recently divorced.
Motivation: To prove her worth to the world; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Impulsive, Insane. Bonds: Attractive. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 55 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vezera Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. Her green crest, when down, is lengthy. She has red eyes and a black hat with a brown feather.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in a small desert village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Gifted, Fighting. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Adran Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.
History: He was born in the west. He has had some formal dancing training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted, Artistic. Bonds: Immigrant. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
Krimp Moreno, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Armorer in town.
History: The child of a Herbalist, who enjoyed hunting, Krimp was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Emotional. Bonds: Poor, Job, Nature. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Amber (70 gp). Sard (20 gp). Amber (70 gp).
Skamos Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Architect, Skamos learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Ugly, Selfish, Impulsive, Mundane. Bonds: Job, Rich. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Heather Hayden, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. Her moppish auburn hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Soapmaker business.
History: Born in a small village she learned the ways of the warrior from her father. Heather was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Heather decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist, Persistence, Fighting. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 100 gp. Violet garnet (700 gp). Deep blue spinel (700 gp).
Cask Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His red fur is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Cask was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Carpenter.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2100 gp. Rhodochrosite (15 gp). Deep blue spinel (300 gp). Carnelian (60 gp). Carnelian (60 gp). Onyx (60 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zagga Ashton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. She wears her blonde hair down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father had invested heavily in several trade routes and wanted her to inherit them. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire.
Flaws: Depressed, Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!