Williamina Merton, Female Human [Permalink]
Personal [hide]
Description: Standing 4'10", this woman typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. Her blonde hair is matted, messy, and big. Her violet unseeing eyes seem to look past you.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and seeks redemption
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Criminal record, Poor. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 36 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Sylvan, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1000 gp. Rose (20 gp). Azurite (11 gp). Blue quartz (11 gp). Rock crystal (20 gp). Bloodstone (20 gp). Iolite (20 gp). Iolite (20 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item.
Adrex Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his glaive. His clothes are grease stained in places. His crest is short and brass. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 18)
Armor Class 13
Hit Points 30 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 6 (-2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 |
Possessions: 5000 gp. Aquamarine (1300 gp). Tourmaline (80 gp). Violet garnet (1300 gp). Iolite (50 gp). Alexandrite (1300 gp). Hematite (13 gp). Golden yellow topaz (1300 gp). Onyx (50 gp). White pearl (80 gp). Zircon (50 gp). Tourmaline (80 gp). Alexandrite (1300 gp). Rich purple corundum (700 gp). Carnelian (50 gp). Blue sapphire (700 gp). Amber (80 gp). Lapis lazuli (13 gp). Silver pearl (80 gp). Tiger eye turquoise (13 gp). Onyx (50 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Black pearl (1300 gp). Carnelian (50 gp). Coral (80 gp). Banded agate (13 gp). Amber (80 gp). Moonstone (50 gp). Coral (80 gp). Chalcedony (50 gp). Rhodochrosite (13 gp). Red garnet (80 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Amber (80 gp). 1 Major magic item.
Drusilia Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is generally shirtless and showing off her tattooed chest. Her silver hair is well kept. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of western immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Ugly, Secretive. Bonds: Immigrant, Job. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
Liftrasa Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her brown hair is heavily combed to the left. She is very pretty but has cold, dead eyes.
Personality: Liftrasa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the south, but her parents moved at a very young age to the west. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their daughter. She worked as a Locksmith, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp. Red-brown spinel (140 gp). Amethyst (140 gp). 1 Alchemist’s fire. 2 Antitoxin. 1 Everburning torch. 2 Antitoxin.
Tana Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has the majority of her body covered in plate. Her auburn hair is unkempt and raggedy. She wears crescent spectacles with a black brim.
Personality: Tana wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.
Loopmottin Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with grey socks and a vest with buckled shoes. With bright red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her job bores her to no end. She has decided to make it more interesting.
History: Loopmottin was born in the east. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She ran away from her former home and has been making her living as a Carpenter for the past few years.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Persistence. Flaws: Depressed. Bonds: Job, Adventurer, Criminal record. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 41000 sp. 4 Antitoxin.
Gilkass Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this woman wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She wears a small hat to hide her balding. She has several tiny sapphire earrings on each ear.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: Further expansion of business; and balancing her hectic life and new sage responsibilities is difficult
Flaws: Secretive, Shy, Ugly. Bonds: Rich, Job. Occupation: Sage
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Callybon Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. She is muscular with a powerful set of arms. Her white hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She has always had a great fascination with Tabaxi culture. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born a particularly ugly child, much to the horror of her parents. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Rosamund Nash, Female Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop hair cut. This gray eyed southerner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a ruthless business woman, a trait she acquired from her father.
History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Mentor, Rich. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 5 (-3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp.
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