Frug Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair, while still mostly golden, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp. 1 Minor magic item.
Roondar Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.
Personality: He has always had a great fascination with Dwarven culture. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Roondar was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence. Flaws: Racist, Impulsive. Bonds: Adventurer. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1700 sp.
Euron Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his long brown hair kept up in a rat tail. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Euron grew up listening to his mother's many stories. After coming to the age of reason, Euron took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Lagazi Merton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has a slight overbite and is overall scrawny. Her hair is white and curly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her relatives are trying to arrange a marriage; and she has passion for adventuring and risk
Ideals: Gifted, Extrovert. Bonds: Religious, Adventurer, Family. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 11)
Armor Class 7
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +7 / 3d8+3, Ranged +1 / 3d8-3, Grapple +5
Possessions: Moss agate (14 gp). Rich purple corundum (1600 gp). Carnelian (70 gp). Alexandrite (700 gp). Azurite (14 gp).
Armara Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She prefers to wear green pants and tee shirts. Her purple hair has been sun bleached extensively. She wears a mask on her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Armara's homeland. Armara decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: She wants to get laid.
Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 20 gp. 1 Buckler.
Nalral Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his hand crossbow. He is muscular with a powerful set of arms. His auburn hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: Sold as a small child to a slaver, Nalral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent father; and many orcs want him driven away
Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Attractive. Occupation: Interpreter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp.
Calcitro Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear red pants and tee shirts. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Cartwright, but he was a colossal failure. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Nature, Mentor. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Magnifying glass.
Edge Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'8" southern woman, she wears a pastel tunic with tan highlights, and long white pants that bunch up around her shoes. Her fur is short and orange. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is afraid of women and trembles around them
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. There was a wharf not far from home where she often wandered off to fish. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and to end her boredom
Flaws: Insane, Shy, Mundane. Bonds: Religious, Nature. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 74 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +8
Possessions: 4000 gp. Gold music box (2000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item.
Alain Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red armored body suit, with a simple yellow line shooting up and back down. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her brown hair is braided into rings. She has violet eyes and a red hat with a yellow feather.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with her god.
History: She was raised by priests from a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the south
Ideals: Entrepeneur. Bonds: Guardian, Religious, Mentor. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 500 gp. Malachite (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
