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NPC Generator

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Advanced [show]


Morkral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear grey clothing when he does not wear armor. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and to clean up the streets

Ideals: Impeccable. Bonds: Criminal record, Nature, Attractive, Guardian. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Morkral Silveraxe, Male Dwarf Expert 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 10 (+0)5 (-3)
Skills Persuasion -1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Leaf Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length beige fur. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Healer has made it difficult for him to sleep.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Attractive, Job. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Leaf Of Spirit, Male Tabaxi Barbarian 7
Medium (5'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 54 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Altho Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is dressed in earthy colors with a red and brown handkerchief worn on his right side. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his blue eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Altho's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 8 years old his parents immigrated from the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the north, certain he would find work there.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Criminal record, Enemies. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Altho Brushgather, Male Halfling Wizard 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1600 sp.


Social Check DCs


Isabella Roscoe, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She sports grey clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. Her long black hair is drawn into a two foot long braid. Her blue eyes are slightly larger than normal.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also has developed a complete distrust of the Dyer profession.

History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She'd like to take her coworkers down a peg; and she wants to meet her childhood hero

Bonds: Slave, Job, Rich, Criminal record, Adventurer. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Isabella Roscoe, Female Human Warlock 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Ella Hampton, Female Human [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a green scarf. She has white hair. Her hazel eyes peer out from beneath her small brown hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Sold as a small child to a necromancer, Ella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Job. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Ella Hampton, Female Human Adept 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Sylvan, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Godfrey Upton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears an entirely grey suit with brown socks and a vest with buckled shoes. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Engraver for hire.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Depressed. Bonds: Immigrant, Nature, Job. Occupation: Engraver

Voice: German accent

Attributes [hide]

Godfrey Upton, Male Human Aristocrat 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Rivaan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Banker uniform. His red crest is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and to be a weaver again

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Job, Attractive, Religious. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Rivaan Ebynichtomonis, Male Dragonborn Bard 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)18 (+4) 6 (-2)11 (+0)
Skills Arcana +6, Stealth +2
Senses Passive Perception 8
Languages Common, Gnoll, Druidic, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 10 pp.


Social Check DCs


Yvonne Wesley, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Animal Trainer does. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants a kiss.

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Yvonne Wesley, Female Human Paladin 11
Medium (4'8") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Insight +6, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 340 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Bertram was born on a far southern island where he grew up under the tutelage of his father, an expert Sailor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Ideals: Artistic, Logical. Flaws: Antagonistic, Shy. Bonds: Immigrant, Adventurer. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Ashton, Male Human Rogue 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 90 gp. Tourmaline (120 gp).


Social Check DCs

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