Lucan Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and red, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He wears a feathered hat to cover his moderate length auburn hair. His eyes are a pleasant amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.
History: He was born in the south, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Military, Immigrant, Criminal record. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 2000 sp. 1 Minor magic item.
Agatha Badger, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears rags and sports a simple walking cane. Her brown hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Military, Job. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 1000 cp.
Henry Hackney, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white hair is singed and shortened. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Family. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Riswynn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her top hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not trust anyone and sleeps with one eye open.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and she is greedy
Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Immigrant, Rich. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp.
Mara Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she likes to wear violet tank tops with blue skirt. She wears her silver hair up in a very large beehive style do. She has amber eyes and a violet hat with a blue feather.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is harsh and unforgiving.
History: She was born to loving parents in a slum to the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Mara and her spouse have recently divorced.
Motivation: She is a bit of a kleptomaniac.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 123 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: Old masterpiece painting (2400 gp). Brass mug with jade inlays (100 gp). Gold and ruby ring (12000 gp). Gold and topaz bottle stopper cork (500 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Medium magic item.
Lewis Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His eyes are a pleasant gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lewis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lewis. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Criminal record. Occupation: Soapmaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 240 gp. Banded agate (10 gp). Deep green spinel (60 gp). Red garnet (60 gp).
Jarana Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She wears baggy grey pantaloons and a blue scarf. Her white hair is still thick. She wears a mask on her face.
Personality: Calm and collected, she is a well trained Servant. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She comes from a rich eastern family. She was taken from her home at a very young age. She was granted druidic powers by her dying brother.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Gifted, Logical. Bonds: Job, Rich, Slave. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 320 gp. Solid gold idol (300 gp). Silver chalice with lapis lazuli gems (50 gp).
Zedaar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large green mantle and cape that has been intricately interwoven into his tan robe. He wears a deerstalker hat to hide his balding. His gold eyes lackadaisically let the world flow into them.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.
History: Born in a small village he learned the ways of the warrior from his father. He moved out south to avoid the crime he committed. He became a Animal Trainer soon after.
Motivation: He is greedy; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
Possessions: 700 gp. Golden yellow topaz (1000 gp). Bloodstone (50 gp).
Ea Dread, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. She has black hair. Her black eyes are passionate and lively.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has all her life been fascinated with dancing.
History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered dancing. After a long history of fighting, Ea and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 6 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 5000 gp. Malachite (5 gp). Blue quartz (5 gp). Moss agate (5 gp). Azurite (5 gp). Hematite (5 gp). Star rose quartz (40 gp). Aquamarine (400 gp). Peridot (40 gp). Silver pearl (120 gp). Lapis lazuli (5 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!