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NPC Generator

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Advanced [show]


Hamil Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His head has been shaved. His fierce blue eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: Hamil was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and wants to raise his children well

Ideals: Disciplined, Artistic, Persistence. Flaws: Ugly, Shy. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Hamil Fastfoot, Male Halfling Expert 7
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Mijira Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman usually wears her black robe and has her rapier always slung over her shoulder. She is muscular with a powerful set of arms. Her bronze crest is matted, messy, and big. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is obsessed with a lost civilization.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Gardener job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she's looking for her big break

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Mijira Norixius, Female Dragonborn Warlock 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 100 sp. Rose (70 gp).


Social Check DCs


Az-Bror Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with broad hat. His white hair is braided into rings. His brown eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.

History: He got into the Priest business at a young age. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Gifted, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Az-Bror Winterbourne, Male Half-Orc Commoner 7
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1000 gp. Aquamarine (1200 gp). Golden pearl (140 gp). Rhodochrosite (4 gp). Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his longsword ready. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Secretive, Antagonistic. Bonds: Mentor, Military. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Peren Amakiir, Male Elf Warlock 13
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 62 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 18 (+4)13 (+1)
Skills Religion +3, Survival +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 pp. Golden pearl (160 gp). Peridot (30 gp). Citrine (30 gp).


Social Check DCs


Gunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and green handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He takes great joy in being the best Sailor in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gunter took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Sailor job and began his own company from there.

Motivation: To be a Navigator again; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Huckabee, Male Human Wizard 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 9 (-1)9 (-1)
Skills Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2700 gp. Tiger eye turquoise (7 gp). Black pearl (800 gp). Sard (60 gp). Citrine (60 gp). Rhodochrosite (7 gp). Sard (60 gp).


Social Check DCs


Nelkin Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He is bristling with hidden weapons, mostly crossbows and bows. He has no hair. His eyes are violet.

Personality: Eccentric and domineering, Nelkin will drive conversation. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nelkin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nelkin. He is searching for what he claims is his rightful reward.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Criminal record, Mentor, Adventurer. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Nelkin Underfoot, Male Halfling Sorcerer 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. Hematite (4 gp). Black pearl (1100 gp). Moonstone (60 gp). Freshwater pearl (4 gp). 1 Banded mail. 1 Breastplate. 1 Masterwork Light wooden shield.


Social Check DCs


Thamior Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a shortbow. He has a small bristly mustache and wavy brown hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Shoemaker, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Family, Job. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Thamior Cithreth, Male Elf Commoner 13
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 34 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 12 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Old masterpiece painting (1200 gp). Gold dragon comb with red garnet eye (1700 gp). Silver chalice with lapis lazuli gems (30 gp). Golden circlet with four aquamarines (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (6000 gp). Jeweled anklet (4000 gp).


Social Check DCs


Ahvain Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a long white beard with little hanging trinkets. He has a tattooed face.

Personality: Ahvain wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ahvain was born on a far western forest where he grew up under the tutelage of his mother, an expert Ruler. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many illithids want him driven away

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Ahvain Erenaeth, Male Elf Ranger 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)5 (-3) 11 (+0)11 (+0)
Skills Acrobatics +6, Nature -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Qualen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue cloak and cross-gartered white stockings. His hair is short and auburn. His green eyes peer out from beneath his broad blue hat.

Personality: Qualen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Qualen Cobblelob, Male Gnome Aristocrat 5
Small (3'3") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 54 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)16 (+3) 7 (-2)12 (+1)
Skills History +6, Insight +1
Senses Passive Perception 8
Languages Common, Gnome, Giant, Auran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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