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NPC Generator

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Advanced [show]


Seddit Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a black poncho over her likewise colored trousers and shirt. She keeps her chestnut hair in a flapper bob. Her eyes, though not visible through her cowl, are red.

Personality: Prone to second guessing herself, she comes off as nervous. She never wears the same outfit twice, unless she absolutely has to.

History: Seddit hails from a village terrorized by giants. There was a wharf not far from home where she often wandered off to fish. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Nature, Family. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Seddit Chaos, Female Tiefling Rogue 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gimurt Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He is physically well-built. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 11th year, his parents were killed by a goblins raid, leaving Gimurt alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gimurt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He feels kind of lost in life; and revenge

Flaws: Ugly, Shy, Antagonistic, Depressed. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Gimurt Brawnanvil, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 6 (-2)8 (-1)
Skills Nature +3, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp. 1 Darkwood Buckler.


Social Check DCs


Fallond Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and likes to wear brown tank tops with blue pants. His right leg appears badly burned and disfigured. His black hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. After a long history of fighting, Fallond and his spouse have recently divorced.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Immigrant. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Fallond Dankil, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 15 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 6 (-2)15 (+2) 15 (+2)14 (+2)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 1000 gp. Blue star sapphire (1000 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Blakely, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a grey poncho over her likewise colored trousers and shirt. She has styled her white hair well, parting it to the left. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a minor phobia of water and hates getting wet.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.

Motivation: She feels threatened by others.

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Mary Blakely, Female Human Expert 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Dagger Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered black stockings. She sports a flattop fur cut. Her face is scarred and worn.

Personality: Eccentric and domineering, Dagger will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born several months after her mother was called into army service. Through the years after Dagger was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Dagger's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Dagger and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Ugly, Fearful, Antagonistic. Bonds: Military. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Dagger Of Passion, Female Tabaxi Bard 10
Medium (4'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Arcana +7, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Aquan, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 2100 gp. Rhodochrosite (11 gp).


Social Check DCs


Prosperine Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green tunic with red highlights, and long tan pants that bunch up around her shoes. Her hair is red, silky, and of moderate length. She wears a mask on her face.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Marshal, Prosperine learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She then took over the family business and is one of the better Marshal for hire.

Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to tiefling people

Ideals: Joker, Logical. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Prosperine Fluke, Female Tiefling Bard 4
Medium (5'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)17 (+3) 8 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Terran, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Helen Stansfield, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is an epitome of beauty. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has a dull look in her gray eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not trust anyone and sleeps with one eye open.

History: Helen was born with her mother's beautiful face. Helen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Nature, Family. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Helen Stansfield, Female Human Monk 3
Medium (4'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Srorthen Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His rusty crest is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Tailor profession.

History: He was born the only child of a wealthy merchant. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Attractive, Job. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Srorthen Argenthrixus, Male Dragonborn Rogue 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Red spinel (60 gp). Silver pearl (60 gp). Deep green spinel (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Northcott, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt with thin brown vertical stripes and black pants. His golden hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Guardian, Family. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Reynard Northcott, Male Human Monk 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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