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NPC Generator

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Advanced [show]


Dee Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. She has styled her chestnut hair well, parting it to the right. Her eyes, though not visible through her cowl, are amber.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is able to fit into much smaller and tighter spaces than normal.

History: She is a Metallic Dragon in disguise. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and to reunite with her absent mother

Ideals: Optimist, Gifted. Bonds: Adventurer, Criminal record, Family. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Dee Goldfound, Female Halfling Expert 5
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lance Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with pastel stripes complete with hood. He carries with him a set of daggers on his belt, each one with a topaz on the hilt. He keeps his black hair in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Lance was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Fighting, Optimist. Flaws: Ugly, Racist. Bonds: Family. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Lance Woods, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 11 (+0)6 (-2)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ahvain Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Religious, Rich. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Ahvain Siannodel, Male Elf Aristocrat 8
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4

Possessions: 400 gp. Red-brown spinel (110 gp). Hematite (12 gp). Freshwater pearl (12 gp). Aquamarine (1300 gp). Amber (110 gp). Rich purple corundum (800 gp).


Social Check DCs


Amnon Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Amnon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Flaws: Ugly. Bonds: Poor, Guardian, Job, Family. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Amnon Guilt, Male Tiefling Monk 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 6 (-2)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 120 gp. Red-brown spinel (130 gp).


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is typically in his Fisher uniform. Beneath his clothing is a huge mess of scar tissue. His gray fur is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Map Maker again.

Ideals: Optimist, Gifted. Bonds: Job, Slave, Nature. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Spring Thunder, Male Tabaxi Monk 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Hadarai Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. His black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Spy, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and regain custody of his son

Flaws: Insomniac. Bonds: Poor, Criminal record, Family. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Hadarai Suithrasas, Male Elf Aristocrat 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)7 (-2) 12 (+1)6 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Beatrice Allerton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears professional attire. Her red hair is slicked back into a classic pompadour. She has hazel eyes.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of a Jeweler, who enjoyed hunting, Beatrice was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: To be a Jeweler again.

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Job. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Beatrice Allerton, Female Human Rogue 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Adrie Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. With wild brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: This woman loves writing and to teach people writing more than just about anything. She can't help but pocket interesting objects she comes across

History: She was born in a small desert village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Adrie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adrie. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Attractive, Poor, Criminal record, Nature. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Adrie Galanodel, Female Elf Warlock 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)14 (+2) 18 (+4)11 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp. Bloodstone (50 gp).


Social Check DCs


Direcris Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying blue crest a little too much giving a sharp blue color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted, Fighting. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Direcris Mohradyllion, Male Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 17 (+3)19 (+4)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp. Coral (80 gp). Hematite (6 gp). Amber (80 gp). Red spinel (80 gp). 1 Minor magic item.


Social Check DCs

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