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NPC Generator

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Advanced [show]


Norsko Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is lengthy. He has a dull look in his blue eyes.

Personality: Norsko wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Norsko hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norsko took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and many orcs want him driven away

Ideals: Disciplined, Fighting. Bonds: Rich, Nature, Enemies. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Norsko Weston, Male Half-Orc Warrior 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 4000 sp. Gold dragon comb with red garnet eye (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Vicky Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears dark leathers with embroidery. Her hair is long and auburn with streaks of blonde, and is pulled back with small yellow clips. Her fierce green eyes like to dwell on things.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Vicky was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Butcher, but doesn't like to broadcast it.

Motivation: She's attracted to the PC; and wants her loneliness to end

Bonds: Job, Religious, Poor, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Vicky Samuel, Female Half-Elf Cleric 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 210 gp.


Social Check DCs


Moon In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He keeps his long brown fur kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in the south. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Moon In the Morning, Male Tabaxi Fighter 3
Medium (6'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aerdeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Attractive, Military, Immigrant, Job. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Aerdeth Koehlanna, Male Elf Expert 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fenriz Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black armored body suit, with a simple green line shooting up and back down. His hair is short and black. He has red eyes and a black hat with a green feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Fenriz was born the youngest of three triplets. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: Doesn't want to be a Mason and was forced into it by his family.

Ideals: Impeccable, Optimist. Bonds: Attractive, Family. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Fenriz Strength, Male Tiefling Monk 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Duvamil Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She typically wears tan cloth garments or leather armor, marred by beers. Her blonde hair is cut short. Her amber eyes are passionate and lively.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Herbalist business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Herbalist job and began her own company from there.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Job, Nature. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Duvamil Lingenhall, Female Gnome Expert 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp. 1 Everburning torch.


Social Check DCs


Callie Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears light armors faded through time and improper care. She keeps her chestnut hair in a pixie cut. This gray eyed northerner is not easily forgotten.

Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: Expand her business; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Callie Kettlewhistle, Female Halfling Cleric 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Antinua Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman is wearing a long, tan, dusty cloak, and sports empty pouches on her belt. She wears a colorful flower in her black hair. Her eyes are likewise green.

Personality: She never swears and excessively uses polite adverbs when speaking. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Farmer job now, and dutifully fulfills any obligations she has.

Motivation: Her spouse's relatives view her with great suspicion; and she is unsatisfied with her job

Ideals: Optimist, Artistic. Bonds: Attractive, Rich, Job, Family. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Antinua Selevarun, Female Elf Monk 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shadow Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. He wears his black fur down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Artistic. Bonds: Attractive, Military, Slave. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Shadow Hummingbird, Male Tabaxi Commoner 9
Medium (5'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. Fire opal pendant on a fine gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs

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