Blossom Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to cover her moderate length black hair. Her eyes are green and beady.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 39000 sp. 1 Minor magic item.
Gurdis Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is still thick. Her brown eyes dart from person to person.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Energy wise she seems alert and responsive.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has never given up on her dancing dream.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Professionalism, Artistic. Bonds: Rich, Attractive. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 500 sp. Golden pearl (150 gp).
Nelkin Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his scimitar. He wears a broad hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are gray.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of northern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Assassin job and began his own company from there.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Joker. Bonds: Job, Immigrant, Rich. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. 3 Acid flasks. 1 Everburning torch.
Grigi Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is a bit of a kleptomaniac.
Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Job. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Fire opal (1100 gp). Amber (160 gp). Fiery yellow corundum (1100 gp). Coral (160 gp). Malachite (12 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Fire opal (1100 gp). Chrysoberyl (160 gp). Peridot (40 gp). Azurite (12 gp). Peridot (40 gp). Iolite (40 gp). Alexandrite (1500 gp). Amethyst (160 gp). Moss agate (12 gp). Blue quartz (12 gp). Rhodochrosite (12 gp). Chrysoberyl (160 gp). Star rose quartz (40 gp).
Nagrette Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 6'4" and has the majority of her body covered in plate. Her left leg appears badly burned and disfigured. Her white hair is singed and shortened. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid.
Ideals: Gifted. Flaws: Ugly, Selfish. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 600 gp. Azurite (7 gp).
Birel Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to loving parents in a slum to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Birel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 3000 cp. 1 Banded mail.
Vonbin Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut, silky, and of moderate length. His gray eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Lazy. Bonds: Attractive, Mentor. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Trym Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His hair is chestnut and curly. His eyes, though not visible through his cowl, are green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.
History: The child of a Painter, who enjoyed hunting, Trym was taken on many hunting expeditions. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and an old rival family wants him found
Flaws: Insane. Bonds: Adventurer, Family, Nature, Job. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 220 gp. Smoky quartz (20 gp). Malachite (5 gp).
Harann Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is physically well-built. Her red crest is knotted and matted. Her eyes, though not visible through her cowl, are gold.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She got into the Dyer business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has drifted from career to career and currently works as a Dyer.
Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Family. Occupation: Dyer
Voice: French accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp.
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