Nalaed Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is long and chestnut with streaks of white, and is pulled back with small grey clips. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.
Motivation: She desires power and/or immortality; and balancing her hectic life and new banker responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
Possessions: 4000 cp. Chalcedony (40 gp). Sard (40 gp). Star rose quartz (40 gp).
Dariff Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She tends to wear a grey poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a scythe. Her golden hair is thinning but still full. She has several tiny ruby earrings on each ear.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Dariff has worked very hard to control her curse. She now mingles about in high society.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Shy, Disease. Bonds: Rich. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 pp. Jade (70 gp).
Serpent Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Locksmith. His fur is gray and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To protect his home; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Immigrant, Has a crush, Rich, Adventurer, Guardian. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 19)
Armor Class 11
Hit Points 95 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Gnome
Attacks Melee +5 / 5d8-1, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 1 | 1 |
Possessions: 2200 pp. Red spinel (120 gp). Sard (20 gp). Chrysoprase (20 gp). Brown-green garnet (120 gp). Jet (120 gp). Hematite (8 gp). Alexandrite (400 gp). Alexandrite (400 gp). Sard (20 gp). Chrysoberyl (120 gp). Blue quartz (8 gp). Star ruby (1500 gp). Violet garnet (400 gp). Azurite (8 gp). Zircon (20 gp). Sard (20 gp). Jasper (20 gp). Blue quartz (8 gp). Zircon (20 gp). Malachite (8 gp). Alexandrite (400 gp). Blue star sapphire (1500 gp). White opal (1500 gp). Banded agate (8 gp). Peridot (20 gp). Jasper (20 gp). Peridot (20 gp). Azurite (8 gp). 1 Medium magic item. 1 Medium magic item.
Anselm Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He works hard and plays hard.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 5 (-3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp. 1 Half-Plate.
Ugol Law, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He has dyed his greying black hair a little too much giving a sharp black color. He has a dull look in his hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Apothecary, who enjoyed hunting, Ugol was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and to prove his worth to the world
Ideals: Opinionated, Artistic. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Gnome, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 10000 cp. A small bag of saffron. (40 gp). Cloth of gold vestments (120 gp). 1 Minor magic item.
Diggory Middleton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His red hair is cut jaggedly and amateurishly. His eyes are blue and catlike.
Personality: He dislikes all the random violence that takes place in the north. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Pacifist. Flaws: Disease. Bonds: Adventurer, Slave, In love. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Shamil Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is cut close to her head. Her eyes are likewise brown.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Further she is a bit of a stoner and is frequently out of it.
History: Shamil was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by drow. Shamil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants revenge against drow
Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Brewer
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. Moonstone (80 gp). Rock crystal (80 gp). Blue quartz (4 gp). 1 Minor magic item.
Orla Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She is very quiet and rarely speaks above a whisper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the east, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Stylist
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 4000 sp.
Buvvie Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and sports empty pouches on her belt. She keeps her golden hair in a flapper bob. She wears a mask on her face.
Personality: A skeptical and narcissistic woman, Buvvie's first love is herself. Her second love is also herself. She uses divination through singing.
History: She was born to a criminal king-pin and mafia family Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. By chance she met her sister recently and the two have been together since.
Motivation: She has comitted a past crime that haunts her to this day; and many goblins want her driven away
Ideals: Impeccable, Gifted. Bonds: Criminal record, Family, Enemies. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 260 gp. Sardonyx (30 gp).
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