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NPC Generator

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Advanced [show]


Taklinn Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mayor does. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mayor job and began his own company from there.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Shy. Bonds: Job, Attractive, Religious, Slave. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Taklinn Bigtoe, Male Dwarf Commoner 6
Medium (4'2") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 16 (+3)7 (-2)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. Onyx (50 gp). Hematite (16 gp). Rose (50 gp). Eye agate (16 gp). 1 Minor magic item.


Social Check DCs


Hugolina Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt, and sports empty pouches on her belt. Her black hair is greasy and uncared for. Her fierce gray eyes like to dwell on things.

Personality: Hugolina is depressed about a lot of things. She tends to be a nihilist. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born several months after her father was called into army service. Hugolina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Depressed. Bonds: Criminal record, Military, Adventurer. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Hugolina Barclay, Female Human Druid 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 17 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 60 gp.


Social Check DCs


Dagger Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his rapier ready. He has styled his orange fur well, parting it to the right. His green eyes are passionate and lively.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Dagger Treat, Male Tabaxi Bard 7
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)6 (-2) 17 (+3)14 (+2)
Skills Athletics +4, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep blue spinel (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Tiaathque LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a yellow armored body suit, with a simple white line shooting up and back down. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are likewise gray.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is lazy, self-centered, vain, and jealous.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Rich. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Tiaathque LaHood, Female Half-Elf Ranger 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Banded mail.


Social Check DCs


Oblar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is black, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. Oblar was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Sailor. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the north

Ideals: Optimist, Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Oblar Wiseacre, Male Halfling Paladin 7
Small (3'3") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 27 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 5 (-3)13 (+1)
Skills Nature +4, Stealth +6
Senses Passive Perception 7
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp.


Social Check DCs


Paymon Bright, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is red and curly. His eyes are a pleasant red.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Paymon Bright, Male Tiefling Bard 10
Medium (5'5") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2000 sp. Sapphire pendant on gold chain (900 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).


Social Check DCs


Holg Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Holg grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has achieved small success as a Engraver.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and expand his business

Ideals: Philantrophist. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Holg Altham, Male Half-Orc Bard 3
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Malachite (15 gp). Tiger eye turquoise (15 gp). Rhodochrosite (15 gp).


Social Check DCs


Left-Handed Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a pastel coat over a black low-cut shirt, and a top hat upon her head. She wears a top hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also is a firm believer in the womanly ideal.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Left-Handed was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Flaws: Insane, Shy, Impulsive. Bonds: Immigrant, Military. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Left-Handed Candle, Female Tabaxi Fighter 12
Medium (5'1") Tabaxi, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp. Jade (40 gp). Freshwater pearl (11 gp). Alexandrite (700 gp). Red-brown spinel (40 gp). Malachite (11 gp).


Social Check DCs


Robert Sheldon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Robert was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Impulsive. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Robert Sheldon, Male Human Fighter 6
Medium (6'5") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)14 (+2) 15 (+2)10 (+0)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. Malachite (14 gp). Golden yellow topaz (800 gp). Blue quartz (14 gp).


Social Check DCs

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