Bathin Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he very much looks the part of a Layabout. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Layabout and found it very stressful. He inherited the family business which he has now maintained for 5 years.
Motivation: He is unsatisfied with his job; and to be a roofer again
Flaws: Ugly, Hedonist. Bonds: Job, Immigrant. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp. 1 Banded mail.
Rivaan Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He keeps his long blue crest kept up in a rat tail. His eyes are gold and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Rivaan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp.
Damaia Verity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green painted combat armor at almost all times. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. She has several tiny amethyst earrings on each ear.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Orc, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. Pink pearl (110 gp).
Mary Kitchur, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in brown turtlenecks beneath a grey coat with yellow slacks. Her hair is always cut to a buzz. Her amber unseeing eyes seem to look past you.
Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also is a firm believer in the womanly ideal.
History: She was born at the edge of vast desert. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Immigrant, Nature. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 390 pp. Coral (100 gp). Sard (30 gp). Onyx (30 gp). Emerald (1400 gp). Jade (100 gp). Golden pearl (100 gp). Onyx (30 gp). Black pearl (400 gp). Violet garnet (400 gp). Freshwater pearl (16 gp).
Ishte Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. Her brown hair is heavily combed to the left. She wears a mask on her face.
Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: A powerful brothel owner made her what she is. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 25000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lorilla Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has slicked back red hair. Her blue eyes peer out from beneath her small tan hat.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gifted student she started as a Miller, but she got bored and became a Blacksmith. During her travels, Lorilla and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lorilla discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lorilla fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 100 gp.
Ogbur Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Guardian, Immigrant. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 70 gp. Lapis lazuli (10 gp). Chrysoberyl (120 gp).
Decarabia Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Spice Merchant. She carries a battered longbow and tarnished greataxe as well. She has moderate length black hair. Her fierce silver eyes like to dwell on things.
Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich northern family. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in greataxe use. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants a kiss; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Enemies, Adventurer, Has a crush. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. Eye agate (13 gp). 1 Masterwork Common Melee.
Aerdeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Sage and is in decent physical shape. His long black hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Elves.
History: Born in the north to a Sage, Aerdeth learned a great deal about his mother's area of expertise. A gifted student he started as a Mayor, but he got bored and became a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: To be a Mayor again; and money/treasure
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1100 sp. Chrysoprase (40 gp). Coral (70 gp). Violet garnet (600 gp).
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