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NPC Generator

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Advanced [show]


Azgrom Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. His hair is greying and his face has many wrinkles. This amber eyed westerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Azgrom was born with his father's beautiful face. Azgrom abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Poor, Attractive, Adventurer. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Azgrom Hadleigh, Male Half-Orc Druid 13
Medium (5'11") Half-Orc, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 13 (+1)6 (-2)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (400 gp). Solid gold idol (200 gp). Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Gold music box (2000 gp). Carved bone or ivory statuette (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (6000 gp).


Social Check DCs


Spear Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his warhammer ready. His fur is lavender and curly. His copper eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Spear was born with his mother's beautiful face. A freak accident while working with his Mason mother left him crippled. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Criminal record, Enemies. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Spear Buttons, Male Tabaxi Expert 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Herbalist. He has auburn hair. He has a dull look in his blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Retire the richest man in the west; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Kelter Goodearth, Male Halfling Paladin 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Gorga Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her morningstar. Her black hair is cut short with large spiked bangs in the front. Her eyes are gray and she is always smoking a pipe.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Gorga never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To protect her home; and she is wracked by social anxiety

Flaws: Fearful. Bonds: Guardian, Immigrant, In love. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Gorga Chatham, Female Half-Orc Commoner 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sorath Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright green dresses and hats. Her hair is cut close to her head. This silver eyed northerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born into a rich family. In her 16th year, her parents were killed by a brigands raid, leaving Sorath alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Sabotage a competitor; and she is greedy

Flaws: Impulsive, Secretive. Bonds: Rich, Enemies, Job. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Sorath Ecstasy, Female Tiefling Druid 3
Medium (5'11") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Artin Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is cut short. Her ears are large.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Server arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Sage, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is unsatisfied with her job; and money/treasure

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Job. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Artin Daerdahk, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 500 sp. Deep green spinel (120 gp). Obsidian (11 gp). Brown-green garnet (120 gp).


Social Check DCs


Chay Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sellsword. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his silver hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Chay grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Halfling conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Chay Warmwater, Male Halfling Warlock 9
Small (3'3") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 33 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Orc, Goblin
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, PTSD. Bonds: Poor, Immigrant, Enemies. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Gomory Callan, Male Half-Elf Rogue 4
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)10 (+0) 18 (+4)13 (+1)
Skills Animal Handling +6, History +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Coral (140 gp). Iolite (60 gp). Lapis lazuli (14 gp). Deep blue spinel (800 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raam Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a green tunic with black highlights, and long grey pants that bunch up around his shoes. His blue hair is thinning but still full. His silver eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Raam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Raam was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To be a Sage again.

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Job, Adventurer. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Raam Fear, Male Tiefling Ranger 16
Medium (6'2") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 118 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)19 (+4)
Skills Nature +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 1200 pp. Moss agate (8 gp). Star ruby (700 gp). Deep blue spinel (500 gp). Moss agate (8 gp). Citrine (20 gp). Jet (40 gp).


Social Check DCs

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