Diesa Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Architect. She has a long chestnut ponytail with little hanging trinkets. She has gray eyes and a grey hat with a blue feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: To be a Doctor again; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Terran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Chrysoberyl (130 gp). 1 Masterwork Common Ranged Weapon.
Burgell Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, tan cloak. He has styled his chestnut hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east, but his parents moved at a very young age to the west. Through the years after Burgell was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Burgell's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants a kiss; and he's in love
Flaws: Greedy, Antagonistic. Bonds: Attractive, Immigrant, Rich, Has a crush. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 5 (-3) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 gp. 1 Minor magic item.
Gorbundus Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. His gold crest is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Justice, Artistic. Bonds: Attractive, Criminal record. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 16000 sp. Red-brown spinel (160 gp). Bloodstone (50 gp).
Kyle Springfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Beggar uniform. His hair is cut close to his head. His fierce gray eyes like to dwell on things.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.
History: A powerful slaver made him what he is. Kyle was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kyle decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Flaws: Shy. Bonds: Job, Mentor, Criminal record. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 116 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
Possessions: 1 Minor magic item.
Naamah Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is typically in her Guard uniform. Her brown hair is still thick. Her gold eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Born in the east to a Guard, Naamah learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Guard.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Racist. Bonds: Job. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 900 sp.
Elysande Shelby, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is generally shirtless and showing off her tattooed chest. With wild chestnut hair. Her fierce hazel eyes like to dwell on things.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She feeds upon the attention of others.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is greedy; and she would like to get married and retire
Flaws: Depressed. Bonds: Attractive, Rich, Has a crush. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1400 gp. Zircon (60 gp). Lapis lazuli (6 gp). Star rose quartz (60 gp). Hematite (6 gp). Amethyst (80 gp). Blue quartz (6 gp). Eye agate (6 gp). Malachite (6 gp). Pink pearl (80 gp). Violet garnet (1400 gp).
Dagnal Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this northern woman wears a brown armored body suit, with a simple black line shooting up and back down. Her brown hair has been sun bleached extensively. Her eyes are a pleasant blue.
Personality: She is extraordinarily eccentric. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born into a rich family. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Light steel shield.
Namfoodle Timbers, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Brewer uniform. He keeps his blonde hair in a pixie cut. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Brewer.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Flaws: Ugly, Insomniac, Disease. Bonds: Job, Immigrant. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 126 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: Violet garnet (1000 gp). Freshwater pearl (15 gp). Freshwater pearl (15 gp). Tourmaline (70 gp). White opal (1100 gp). Star ruby (1100 gp).
Mindartis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a red handlebar mustache and slicked back red hair. His hazel eyes peer out from beneath his broad blue hat.
Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 6 years old his parents immigrated from the east. Cursed with lycanthropy at a very young age, Mindartis has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Immigrant, Adventurer. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
