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NPC Generator

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Advanced [show]


Ildrex Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and prefers to wear green pants and tee shirts. His right hand appears badly burned and disfigured. His crest is black and curly. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Mundane. Bonds: Poor, Family. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Ildrex Imbixtellrhyst, Male Dragonborn Expert 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)7 (-2) 9 (-1)9 (-1)
Skills Arcana +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Tyna Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in earthy colors with a white and tan handkerchief worn on her left side. She has moderate length brown hair. She wears a mask on her face.

Personality: Tyna wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Tyna was born in the west. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She seems to be bored by most things; and sabotage a competitor

Ideals: Disciplined, Persistence. Flaws: Fearful, Mundane. Bonds: Poor, Job. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tyna Greenleaf, Female Halfling Aristocrat 12
Small (2'10") Halfling, Neutral Good (CR 12)
Armor Class 12
Hit Points 53 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Celestial, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 200 pp.


Social Check DCs


Anakis Merit, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is black and curly. She tend to wears goggles to shield her eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born a particularly ugly child, much to the horror of her parents. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anakis Merit, Female Tiefling Barbarian 3
Medium (4'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)14 (+2) 12 (+1)19 (+4)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Tourmaline (40 gp). Violet garnet (600 gp).


Social Check DCs


Marigold Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her longsword ready. She has a very tight haircut. Her green eyes dart from person to person.

Personality: Calm and collected, she is a well trained Guard. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marigold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is unsatisfied with her job; and retire the richest woman in the east

Ideals: Fighting, Justice, Entrepeneur. Bonds: Rich, Job. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Marigold Fatrabbit, Female Halfling Rogue 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 17 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Sarai Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of warhammers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has wavy silver hair. Her green eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Sarai was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Fighting, Joker, Persistence. Bonds: Poor, Family. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Sarai Whispermouse, Female Halfling Druid 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Rosamund Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a black scarf. She carries a battered shortspear and tarnished flail as well. Her hair, while still mostly white, has prominent grey streaks. She wears a mask on her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the north her family was never financially stable. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Rosamund Eastoft, Female Human Aristocrat 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)6 (-2) 17 (+3)6 (-2)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 600 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Pelt Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern woman prefers to wear brown pants and tee shirts. She has no fur. She has yellow eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Pelt took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.

Motivation: Wants to work out more often; and balancing her hectic life and new spy responsibilities is difficult

Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly, Shy. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Pelt Shore, Female Tabaxi Druid 10
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)15 (+2) 10 (+0)16 (+3)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Rose (20 gp). Azurite (7 gp).


Social Check DCs


Faral Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is still thick. She wears a mask on her face.

Personality: Faral is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Extrovert, Entrepeneur. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Faral Xistsrith, Female Elf Adept 12
Medium (4'8") Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 9 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 4 (-3)11 (+0) 10 (+0)15 (+2)
Skills Insight +4, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 10000 sp. Gold dragon comb with red garnet eye (1200 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item.


Social Check DCs


Huru Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is fair and her fingers are delicate and long. She is bald on top and has large white tufts of hair around her ears. She has a dull look in her violet eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her mother raised her in a mountain cabin. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Rich, Nature. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Huru Mitchell, Female Half-Orc Druid 2
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)16 (+3) 18 (+4)9 (-1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Draconic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 330 gp.


Social Check DCs

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