Fargrim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His hair is golden, silky, and of moderate length. His eyes are brown.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.
History: He was born in a small mountains village. He dropped out of school before completing his studies. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 gp.
Alberich Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.
History: Alberich lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Dyer and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Entrepeneur. Bonds: Job, Family, In love. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp.
Roge Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. He wears his white hair down. He has several tiny ruby earrings on each ear.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: Born in the east to a Bowyer, Roge learned a great deal about his father's area of expertise. A freak accident while working with his Fletcher father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and to be a fletcher again
Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant, Job. Occupation: Bowyer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Half-Plate.
Ildrex Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He has a moderate pudge and is not very fit. His crest is white and curly. This red eyed southerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
Possessions: 100 sp. 1 Masterwork Common Melee.
Thorpe Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are amber.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Thorpe has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 108 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Red garnet (140 gp). Aquamarine (400 gp). 1 Minor magic item.
Frug Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is white and curly. He has gleaming, smiling amber eyes.
Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.
History: He was born at the edge of vast plains. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Seeks redemption.
Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 30000 cp.
Mary Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a long, brown, dusty cloak. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are gray and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. Animals are drawn to her, and she is able to talk to them.
History: She is the product a well kept family trust fund and as such has never really known need. Her divine abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with her absent father; and doesn't want to be a crown-heir and was forced into it by her family
Ideals: Athletic, Gifted, Justice. Flaws: Insane. Bonds: Rich, Family. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20000 cp. Jet (60 gp).
Harvest Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her black fur up. She has a tattooed face.
Personality: She is a Barrister first and foremost. She believes firmly that knowledge should be universal. She also has developed a complete distrust of the Carter profession.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved out east to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and she has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 10000 sp. 1 Darkwood Shield. 1 Chain shirt. 1 Chain shirt.
Lidda Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes and a white hat with a black feather.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She feeds upon the attention of others.
History: Lidda was born with her father's beautiful face. She found a children's book about a Halfling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has passion for adventuring and risk
Flaws: Disease. Bonds: Attractive, Adventurer, Debt. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Amethyst (80 gp). Tourmaline (80 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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