Nim Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is thinning but still full. He has gleaming, smiling hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Nim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Nature, Family. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 4 (-3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 17000 cp.
Shifting Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of hammers on her belt, each one with a emerald on the hilt. Her fur is cinnamon and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also is a firm believer in the womanly ideal.
History: She was born the only child of a wealthy merchant. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Entrepeneur. Flaws: Impulsive, Fearful. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1300 gp. Chalcedony (50 gp). Black pearl (1300 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.
Oriel Brixton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses in grey turtlenecks beneath a brown coat with blue slacks. Her blonde hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is happy with her job as a Sailor. She turns her eye from what people do, preferring to live and let live. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Oriel lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: To reunite with her absent father; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Insane. Bonds: Job, Family, Religious. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Williamina Charlton, Female Human [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her chestnut hair is thinning but still full. Her eyes are gray.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She would rather hide behind her crafts than deal with other people.
History: Williamina was born the youngest of three triplets. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Kaladan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no crest. His eyes are red and beady.
Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Optimist, Opinionated. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 19)
Armor Class 12
Hit Points 48 (19d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Gold music box (2000 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (400 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Old masterpiece painting (1900 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (900 gp). Jeweled anklet (2000 gp). Carved bone or ivory statuette (40 gp). Fire opal pendant on a fine gold chain (1900 gp). Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (40 gp). Gold cup set with emeralds (8000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (800 gp). Old masterpiece painting (1900 gp). An abacus with copper, silver and gold markers (40 gp). A delicate silver chain set with a tourmaline (40 gp). Silver comb with moonstones (900 gp). An abacus with copper, silver and gold markers (40 gp). Gold and topaz bottle stopper cork (800 gp). 1 Medium magic item.
Joan Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. She is portly but not overly obese. Her red hair is cut short. She is very pretty but has cold, dead eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also has developed a complete distrust of the Laborer profession.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Joan took refuge in the large cave and found the beat up sword and armor she uses now. She has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 110 gp.
Azdûsh Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His long auburn hair is drawn into a two foot long braid. This gray eyed easterner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Carter, who enjoyed hunting, Azdûsh was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He became a Tailor soon after.
Motivation: He is terrified, and will act out of fear.
Flaws: Sensitive, Fearful. Bonds: Poor, Nature, Job. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp.
Ildrex Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. He wears a deerstalker hat to hide his balding. He has red eyes and a green hat with a tan feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Born to a Actor, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Athletic, Passionate. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Slave Trader
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 85 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 2000 gp. Chalcedony (60 gp). Jasper (60 gp). Freshwater pearl (10 gp). White pearl (90 gp). Banded agate (10 gp). Silver pearl (90 gp). Rhodochrosite (10 gp). Amethyst (90 gp). Black star sapphire (700 gp).
Hadwisa Myerscough, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She has a large brown mantle and cape that has been intricately interwoven into her yellow robe. Her silver hair is knotted and matted. She has several tiny amethyst earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can't help but pocket interesting objects she comes across
History: Hadwisa was born in the north. At a young age she loved to build and create. She found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Bonds: Rich, Criminal record, Adventurer. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!