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NPC Generator

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Advanced [show]


Drifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears pastel leather gloves, a pastel jacket, and tight pants. He has done his best to style his lavender fur to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Drifting wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small forest village. Drifting liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Athletic, Disciplined, Logical. Bonds: Attractive, Nature. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Drifting Wind, Male Tabaxi Ranger 9
Medium (5'7") Tabaxi, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Giant
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 6000 sp. Golden yellow topaz (500 gp). Freshwater pearl (12 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyntle Turen, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue leather gloves, a blue jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She wears a colorful flower in her chestnut hair. She has a tattooed face.

Personality: She has always had a great fascination with Half-Elven culture. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Slave, Rich. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Pyntle Turen, Female Gnome Rogue 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 11000 cp.


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He tends to wear a brown poncho over his likewise colored trousers and shirt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny ruby earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Sensitive. Bonds: Attractive, Rich, Immigrant, Slave. Occupation: Ruler

Voice: American accent

Attributes [hide]

Orsik Bigtoe, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 121 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 20 (+5)13 (+1) 14 (+2)11 (+0)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Jasper (30 gp). Jasper (30 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a tan and green robe with the hood down. He has wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with a lost civilization.

History: Born in the north to a Mayor, Suhnae learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Mayor job and began his own company from there.

Motivation: To reunite with his old friends.

Ideals: Artistic. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Suhnae Aloro, Male Elf Monk 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 9 (-1)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Wobbles Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. His hair is auburn and curly. His violet eyes peer out from beneath his top blue hat.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and a strong sense of loyalty to half-elven people

Ideals: Entrepeneur. Flaws: Shy, Insomniac, Racist. Bonds: In love, Religious. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Wobbles Dunben, Male Gnome Rogue 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 87 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)9 (-1) 15 (+2)6 (-2)
Skills Sleight of Hand +6, Survival +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Rhodochrosite (11 gp). Tiger eye turquoise (11 gp). Violet garnet (1400 gp). Pink pearl (70 gp). Lapis lazuli (11 gp). Peridot (40 gp). Brown-green garnet (70 gp). Bloodstone (40 gp). Moonstone (40 gp). Black pearl (1400 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a worn and beaten armor. She sports a flattop fur cut. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Serpent grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Serpent Candle, Female Tabaxi Fighter 3
Medium (5'3") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)17 (+3) 8 (-1)6 (-2)
Skills Athletics +3, Nature +5
Senses Passive Perception 9
Languages Common, Auran, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +5

Possessions: 200 gp.


Social Check DCs


Abad Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear green clothing when he does not wear armor, and is pretty ugly. His white hair is unkempt and raggedy. He has gleaming, smiling red eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Abad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He struck the Soapmaker job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Abad Justice, Male Tiefling Sorcerer 4
Medium (6'4") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 21000 sp.


Social Check DCs


Ghesh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting green shirt and pants. He has wavy black crest. His eyes, though not visible through his cowl, are red.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Ghesh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Nature, Adventurer. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Ghesh Vangdondalor, Male Dragonborn Expert 5
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)7 (-2) 12 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Glûk Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Glûk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of brigands once and for all.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Glûk Barclay, Male Half-Orc Paladin 1
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)5 (-3)
Skills Perception +2, Performance -1
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp.


Social Check DCs

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