Raiann Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. She carries with her a set of sais, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her red crest. She has several tiny opal earrings on each ear.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Raiann hails from a village terrorized by giants. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raiann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of giants; and revenge
Ideals: Fighting, Disciplined, Optimist. Bonds: Attractive, Rich, Enemies. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1900 gp. Blue quartz (9 gp). Red spinel (110 gp). Star ruby (1500 gp). Jasper (70 gp). Amber (110 gp). Alexandrite (1500 gp).
Uadjit Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt with thin green vertical stripes and black pants, and she perpetually has her greataxe ready. She wears a wide-brimmed hat to hide her balding. This red eyed northerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with finding treasure.
History: Born in a small village she learned the ways of the warrior from her mother. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A deep hatred of giants; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Impeccable. Bonds: Adventurer, Immigrant, Enemies. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriax Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He sports green clothing, slightly heavier than average wear. He sports a flattop hair cut. He wears a mask on his face.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Oriax was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Map Maker mother left him crippled. He struck the Navigator job and began his own company from there.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Flaws: Disease. Bonds: Poor, Enemies, Job, Criminal record. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Red-brown spinel (100 gp). Iolite (70 gp). Peridot (70 gp). 1 Superior lock. 1 Silk rope.
Dariff Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. Her skin is fair and her fingers are delicate and long. Her hair, while still mostly white, has prominent grey streaks. Her brown unseeing eyes seem to look past you.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also has developed a complete distrust of the Shepherd profession.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She left for the west, certain she would find work there.
Motivation: She is unsatisfied with her job.
Flaws: Disease. Bonds: Job, Rich, Immigrant. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 42 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Flask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries maces. His fur is brown and curly. He has copper eyes and a pastel hat with a yellow feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.
History: Born in the north his family was never financially stable. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 34000 sp.
Gardain Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Scribe. His hair is golden, silky, and of moderate length. He wears a mask on his face.
Personality: Gardain is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He has never given up on his dancing dream.
Motivation: He feels threatened by others; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Depressed, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 310 gp. 1 Everburning torch.
Shamash Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tight fitting black shirt and pants. He wears a deerstalker hat to hide his balding. His eyes are red and he is always smoking a pipe.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He has worked as a Mason like his father before him.
Motivation: Seeks redemption.
Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record, Job. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 370 gp.
Dagger Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His brown fur is thinning but still full. This copper eyed northerner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Doctor profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has drifted from career to career and currently works as a Barkeep.
Motivation: Expand his business.
Ideals: Athletic. Bonds: Attractive, Nature, Job, Slave. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 122 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Sylvan, Terran, Orc
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Violet garnet (700 gp). Amber (110 gp). Smoky quartz (70 gp). Obsidian (10 gp). Freshwater pearl (10 gp). Obsidian (10 gp).
Flame Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with top hat. Her brown fur has been sun bleached extensively. She has several tiny sapphire earrings on each ear.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She has a crush on the local Shepherd; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Rich, Criminal record, Has a crush, Immigrant. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 8 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +2
Possessions: 2000 gp.
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