Valafar Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He wears a Stetson hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the north; and he is greedy
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Rich, Slave. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
Shamil Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This woman is wearing a long, tan cloak. She is muscular with a powerful set of arms. Her silver hair is thinning but still full. Her blue unseeing eyes seem to look past you.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to loving parents in a slum to the north. A gifted student she started as a Ploughman, but she got bored and became a Bellfounder. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Flaws: Disease. Bonds: Attractive, Has a crush, Poor, Job, Adventurer. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 170 gp.
Spear Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear pastel clothing when he does not wear armor. He wears his orange fur down. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Spear took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.
Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark
Ideals: Optimist, Professionalism, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 400 gp.
Ilanis Horineth, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she very much looks the part of a Brewer. Her golden hair is cut jaggedly and amateurishly. Her green eyes dart from person to person to random spaces in the air.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ilanis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was taken from her home at a very young age. She has worked as a Brewer like her father before her.
Motivation: Expand her business; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Extrovert. Bonds: Job, Poor, Slave. Occupation: Brewer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Climber’s kit.
Kansif Budd, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her silver hair in a flapper bob. Her gray eyes are passionate and lively.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Athletic, Philantrophist. Flaws: Forgetful. Bonds: Rich. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 8
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 13 (+1) | 6 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Ekk Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a black shirt with thin blue vertical stripes and grey pants. Her moppish white hair is in a traditional bowl cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic woman, Ekk's first love is herself. Her second love is also herself. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born on a small isolated farm. A gifted student she started as a Spy, but she got bored and became a Herbalist. She now owns her own business.
Motivation: She has a crush on the local Spy; and to be a spy again
Ideals: Impeccable. Bonds: Rich, Nature, Job, Has a crush. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Golden yellow topaz (400 gp). Blue star sapphire (1000 gp). Citrine (30 gp).
Tiaathque Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is muscular with a powerful set of arms. Her chestnut hair is smooth and relatively long. She has gray eyes and a violet hat with a yellow feather.
Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She is a ruthless business woman, a trait she acquired from her father.
History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. During her travels, Tiaathque and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tiaathque discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tiaathque fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's in love; and marry her brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Has a crush, Adventurer, Family. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 73 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 600 gp. Zircon (60 gp). Jade (150 gp). Rhodochrosite (14 gp). Fire opal (1500 gp). Azurite (14 gp). Black star sapphire (1500 gp). Zircon (60 gp). Moonstone (60 gp).
Beast Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his mace. He wears a colorful flower in his lavender fur. His yellow unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: Many dire rats want him driven away; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 64 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 60000 cp. Violet garnet (600 gp). Black star sapphire (1100 gp). Golden yellow topaz (600 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has auburn hair. His eyes are violet.
Personality: Don is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Entrepeneur, Philantrophist. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
