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NPC Generator

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Advanced [show]


Fallthra Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She never wears the same outfit twice, unless she absolutely has to.

History: Gifted from a young age, Fallthra studied abroad. Her martial abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has decided she is irredeemable; and she is greedy

Ideals: Philantrophist, Artistic, Gifted. Bonds: Rich, Criminal record. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Fallthra Fallack, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)7 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp. 5 Acid flasks.


Social Check DCs


Windy On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a large pastel jacket. Her beige fur is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She loves telling others what to do and how they should feel about things. She is a ruthless business woman, a trait she acquired from her father.

History: She was born several months after her father was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She then took over the family business and is one of the better Weaver for hire.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Windy On the Mountaintop, Female Tabaxi Barbarian 7
Medium (5'3") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 71 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 30000 cp. Rhodochrosite (15 gp).


Social Check DCs


Syllin Nailo, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan shirt with thin pastel vertical stripes and brown pants. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not believe in violence as a means to an end. She is a dedicated Bowyer but believes her peers are too gung-ho.

History: She was born at the edge of vast desert. Over the years she perfected her riding and shooting skills. She left for the west, certain she would find work there.

Motivation: Doesn't want to be a Bowyer and was forced into it by her family; and to protect her home

Ideals: Passionate, Pacifist. Bonds: Immigrant, Attractive, Nature. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Syllin Nailo, Female Elf Warlock 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Athletics +2, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Vistra Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a slight overbite and is overall scrawny. She keeps her long red hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is business-like. She takes instructions and follows them to the letter. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Locksmith soon after.

Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her absent mother

Ideals: Professionalism, Impeccable. Flaws: Insane. Bonds: Family, Rich, Job. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Vistra Aranore, Female Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Deception +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2000 gp. Gold and topaz bottle stopper cork (1400 gp). Sapphire pendant on gold chain (800 gp). Silver comb with moonstones (700 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red fur is braided into rings. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Doctor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Great Timber, Male Tabaxi Sorcerer 6
Medium (5'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 1000 gp. Black pearl (300 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Skoth Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His long auburn hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Selfish. Bonds: Rich, Nature, Immigrant. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Skoth Carlyle, Male Half-Orc Warlock 2
Medium (5'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)5 (-3) 10 (+0)15 (+2)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Aelar Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries bows. He wears his brown hair up in a very large beehive style do. His eyes are green.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: Aelar was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Through the years after Aelar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aelar's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Aelar Mundy, Male Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp. 1 Everburning torch.


Social Check DCs


Morthos Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. He keeps his long chestnut hair kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves poetry and to teach people poetry more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Artistic, Optimist, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Morthos Grief, Male Tiefling Ranger 5
Medium (6'5") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)6 (-2) 10 (+0)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with top hat. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the north to a Tanner, Gilthur learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Flaws: Terse, Ugly. Bonds: Criminal record, Job. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilthur Strakeln, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)5 (-3) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs

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