Manfred Dryden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, wearing grey shirts, loose pants, and blazers most of the time. His blonde hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets
Ideals: Gifted. Bonds: Attractive, Guardian, Immigrant, Religious. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Vepar Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. Her hair is chestnut and curly. Her white eyes are passionate and lively.
Personality: Vepar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of giants once and for all.
History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by giants. Vepar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Revenge; and she seems to be bored by most things
Ideals: Extrovert, Persistence. Flaws: Mundane. Bonds: Enemies. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Direcris Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His green crest is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 3 years.
Motivation: To get a good night's sleep.
Flaws: Insomniac. Bonds: Job, Religious, Rich. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
Drusilia Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With wild blonde hair. This hazel eyed westerner is not easily forgotten.
Personality: She has a massive crush on the younger sibling of the Map Maker who has hired her part-time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. Freshwater pearl (11 gp). Black pearl (700 gp).
Kithri Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. Her skin is fair and her fingers are delicate and long. She wears her chestnut hair up in a very large beehive style do. Her eyes are violet and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the north, but her parents moved at a very young age to the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She left for the north, certain she would find work there.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 50000 cp.
Quarion Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is bristling with hidden weapons, mostly glaives and spears. His auburn hair has been sun bleached extensively. His eyes are amber and catlike.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.
History: Quarion was raised in a hard working conservative environment. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Logical. Flaws: Insane. Bonds: Criminal record, Attractive, Job. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 35000 sp. Alexandrite (900 gp). Banded agate (14 gp). Silver pearl (40 gp).
Boddynock Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear blue clothing when he does not wear armor. He has a small bristly mustache and wavy red hair. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and further expansion of business
Flaws: Ugly, Mundane, Shy. Bonds: Military, Family, Job. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Terran, Orc
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1200 gp. Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (700 gp).
Bucklal Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His hair is long and silver with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of a Barkeep, who enjoyed hunting, Bucklal was taken on many hunting expeditions. Bucklal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and he has money and likes to spend it
Flaws: Insane. Bonds: Rich, Attractive, Job, Criminal record, Nature. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Violet garnet (200 gp).
Lance Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy violet suit. With bright red hair and a scraggly beard. His green eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's looking for his big break.
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
