Akta Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. She has a hunchback. Her hair, while still mostly black, has prominent grey streaks. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with finding treasure.
History: She was born at the edge of vast desert. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Aquamarine (500 gp). Blue star sapphire (700 gp).
Lone On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large pastel mantle and cape that has been intricately interwoven into his green robe. His yellow fur is knotted and matted. His eyes are likewise copper. His teeth are white and perfect.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. After coming to the age of reason, Lone took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure; and doesn't want to be a barber and was forced into it by his family
Ideals: Gifted. Bonds: Attractive, Family, Rich. Occupation: Barber
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 10
Hit Points 81 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Goblin
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 3 | 3 | 3 | 2 |
Possessions: 1400 pp. Sardonyx (30 gp). Sard (30 gp). Black pearl (1200 gp). Red-brown spinel (110 gp). Moonstone (30 gp). Malachite (16 gp). Black pearl (1200 gp). Hematite (16 gp). Carnelian (30 gp). Black pearl (1200 gp). Star ruby (1600 gp). Star ruby (1600 gp). Brown-green garnet (110 gp). Bloodstone (30 gp). Banded agate (16 gp). Lapis lazuli (16 gp). Blue star sapphire (1600 gp). Rock crystal (30 gp). Moss agate (16 gp). Red-brown spinel (110 gp). Black pearl (1200 gp). 1 Major magic item.
Nelkin Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his golden hair up in a very large beehive style do. This gray eyed southerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Flaws: Addict, Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 96 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Orc, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1600 gp. Rose (30 gp). Lapis lazuli (10 gp). Tiger eye turquoise (10 gp). Peridot (30 gp). Eye agate (10 gp).
Dayereth Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan cloak and cross-gartered blue stockings. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and money/treasure
Flaws: Ugly, Selfish. Bonds: Family, Rich, Nature. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Nyx Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a scimitar. Her chestnut hair is cut jaggedly and amateurishly. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is irascible and easily irritated. She is obsessed with a lost civilization.
History: Born in the north to a Dyer, Nyx learned a great deal about her father's area of expertise. A gifted student she started as a Jeweler, but she got bored and became a Dyer. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Dyer, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Alice Tinley, Female Human [Permalink]
Personal [hide]
Description: She is dressed in a clean grey cloak covering her clean studded leather. She has a moderate pudge and is not very fit. She wears a colorful flower in her auburn hair. She is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not believe in violence as a means to an end. She is a dedicated Barkeep but believes her peers are too gung-ho.
History: Alice was born with her mother's beautiful face. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now mingles about in high society.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Pacifist. Bonds: Attractive, Adventurer, Rich. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. Peridot (40 gp).
Jo Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a white suit. She keeps her silver hair in a flapper bob. She has a tattooed face.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her sister before her, after school she went straight into learning to become a Healer. She has drifted from career to career and currently works as a Healer.
Motivation: She is unsatisfied with her job; and many drow want her driven away
Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 98 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Smoky quartz (20 gp). Deep blue spinel (700 gp). Malachite (11 gp). Pink diamond (4000 gp). Moonstone (20 gp). Star rose quartz (20 gp). Blue-white diamond (4000 gp).
Lavinia Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt that is too small, which lets her gut show, with a ratty white coat over it, and a wedding ring on her right hand. Her hair is auburn and very short. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now spends her time doing works of charity.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist. Flaws: Ugly, Mundane, Antagonistic. Bonds: In love. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp). Silver comb with moonstones (500 gp). A small bag of saffron. (100 gp).
Kiirith Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He carries with him a set of morningstars on his belt, each one with a emerald on the hilt. His crest is green and very short. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.
History: Kiirith was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kiirith fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Entrepeneur. Bonds: Poor, Attractive. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Orc, Gnoll, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
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