Huru Clayton, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is generally well dressed albeit a few years behind the times. Her hair is short and white. Her gray eyes are passionate and lively.
Personality: She exudes charisma. She is a tour de force of persuasion. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Her mother raised her in a mountain cabin. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: An old rival family wants her found.
Ideals: Artistic. Bonds: Attractive, Family, Nature, Rich. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Onyx (30 gp). 1 Masterwork Common Melee.
Beleth Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying black hair a little too much giving a sharp black color. Her skin is flawless and her silver eyes scan people very quickly.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She doesn't get along with people that don't share her tastes; and a rival would like her out of the picture
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jasmine Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this western woman tends to wear a large red jacket. She has done her best to style her auburn hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Jasmine lived on a farm with her father, near the main road leading to a nearby town. Through the years after Jasmine was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Jasmine's father didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and she feels threatened by others
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Blorg Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, white, dusty cloak. His chestnut hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: Gifted from a young age, Blorg studied abroad. Blorg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Amnon Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and curly. His black eyes dart from person to person to random spaces in the air.
Personality: Amnon wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the south to a Layabout, Amnon learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Disciplined. Flaws: Hedonist, PTSD. Bonds: Attractive, Job. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Druidic, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (600 gp).
Bune Sly, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her wide-brimmed hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Bune was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Bune's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and she's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp.
Cloak Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy brown dress. Her fur is cut close to her head. Her eyes are amber and she is always smoking a pipe.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: Cloak was born with her mother's beautiful face. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Eye agate (12 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp).
Tree Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her fur is brown and very short. Her amber eyes are passionate and lively.
Personality: She is calm most of the time but flees social interaction. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a plains tribe. Like her father and her brother before her, after school she went straight into learning to become a Farmer. She inherited the family business which she has now maintained for 9 years.
Motivation: She'd like to take her coworkers down a peg; and to be a sailor again
Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Job. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp.
Mormog Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He now owns his own business.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Poor. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 400 gp.
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