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NPC Generator

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Advanced [show]


Frug Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has dyed his greying silver hair a little too much giving a sharp silver color. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a plains tribe. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Slave, Nature. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Frug Nackle, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Dalgal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Sage for hire.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Dalgal Graybeard, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)18 (+4) 8 (-1)8 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Halfling, Orc, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 130 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Jocelyn Coombs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear grey clothing when he does not wear armor. His hair is long and blonde with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Military, Adventurer, Job. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Coombs, Male Human Commoner 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Baggi Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She wears her white hair down. She has brown eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Baggi was born in the west. At a young age she loved to build and create. She found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She would like to get married and retire; and she's in love

Ideals: Persistence. Flaws: Racist, Ugly. Bonds: Adventurer, Has a crush. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Baggi Cornish, Female Half-Orc Bard 16
Medium (5'0") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 90 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: 11000 gp. Sard (40 gp). Black opal (700 gp). Rose (40 gp). Amethyst (40 gp). Golden yellow topaz (1400 gp). Rose (40 gp).


Social Check DCs


Nuthra Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. Her copper crest is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Nuthra Lhamboldennish, Female Dragonborn Expert 4
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orsik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and likes to wear ponchos typically of a light brown in addition to tight pants. He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Orsik was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Junk Dealer; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Bonds: Job, Adventurer, Has a crush. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Orsik Torunn, Male Dwarf Warrior 6
Medium (4'5") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 74 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 20 (+5)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan shirt with thin black vertical stripes and grey pants. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and regain custody of his son

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Family. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Raer Amakiir, Male Elf Aristocrat 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Laucian Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his yellow robe and has his pickaxe always slung over his shoulder. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful brothel owner made him what he is. He worked as a nervous Tailor and found it very stressful. He has drifted from career to career and currently works as a Tailor.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Ideals: Athletic, Optimist. Bonds: Mentor, Job, Enemies. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Laucian Amastacia, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)9 (-1) 15 (+2)10 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Obsidian (16 gp).


Social Check DCs


Zykroff Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long white crest is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Artistic. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Zykroff Hshhsstoroth, Female Dragonborn Ranger 8
Medium (6'5") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)18 (+4) 15 (+2)17 (+3)
Skills Investigation +7, Performance +6
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Aquamarine (1300 gp). Moss agate (10 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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