Shivering In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she sports pastel clothing, slightly heavier than average wear. She has styled her brown fur well, parting it to the left. Her eyes, though not visible through her cowl, are amber.
Personality: Stoic and calm, she prefers to meditate than take action. She receives visions of the future at random moments
History: She was raised in a white middle class family as the only child. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted martial powers by her dying sister.
Motivation: To end her boredom.
Ideals: Disciplined, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 50000 cp. Zircon (80 gp). Chalcedony (80 gp).
Kildrak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Seamstress. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Bonds: Attractive, Job, In love, Religious. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 8
Hit Points 75 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
Possessions: 1600 gp. Tourmaline (110 gp). Fiery yellow corundum (700 gp). Freshwater pearl (9 gp). Emerald (700 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Amastacia, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a tan suit, white shirt, and blue tie. He wears his golden hair up. His gray eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Peren is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in a small desert village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He got away from his former life and has fallen to alcoholism.
Motivation: Marry his sister to traveling adventurers.
Ideals: Opinionated. Flaws: Addict. Bonds: Immigrant, Family, Nature. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Bendoo Law, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with black lining and desert motifs. She has a penchant for wearing a ring with an oversized amber on her right hand. Her tied-back hair is red. Her fierce violet eyes like to dwell on things.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She would rather hide behind her crafts than deal with other people.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. In her 11th year, her parents were killed by a orcs raid, leaving Bendoo alone in the world. After a stint in an orphanage, she was adopted. She now mingles about in high society.
Motivation: Someone believes her a fraud; and she has money and likes to spend it
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 130 gp.
Aramil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his black hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the east. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and to get a good night's sleep
Ideals: Pacifist. Flaws: Insomniac, Insane. Bonds: Poor, Family. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp. 1 Breastplate. 1 Banded mail.
Left-Handed Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'7", this man is typically in his Bounty Hunter uniform. His gray fur is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with painting.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 4 years.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 38 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Callybon Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Callybon lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Painter, and she later adopted a second son.
Motivation: To find somewhere to settle down; and to reunite with her absent mother
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 73 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1400 gp. Violet garnet (1100 gp). Chalcedony (20 gp). Bloodstone (20 gp). White pearl (160 gp). White pearl (160 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nedda Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. Her black hair is styled in orderly dreadlocks. Her eyes are likewise amber.
Personality: Nedda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her father's forge. She struck the Miner job and began her own company from there.
Motivation: She desires power and/or immortality.
Ideals: Extrovert. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. Aquamarine (1000 gp). Peridot (30 gp). Brown-green garnet (90 gp).
Nuthra Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a green shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She wears her white crest down. Her fierce red eyes like to dwell on things.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the south her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Slave, Poor, Job, Criminal record. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 5 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
Possessions: 6000 cp.
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