River Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His fur is short and orange. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Ideals: Passionate, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 15)
Armor Class 10
Hit Points 136 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
Possessions: 2000 gp. Gold music box (3000 gp). Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (700 gp). Fire opal pendant on a fine gold chain (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver chalice with lapis lazuli gems (130 gp). Gold and topaz bottle stopper cork (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold and topaz bottle stopper cork (700 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She is typically in her Junk Dealer uniform. Her white fur is kept up in a ponytail inside a wide-brimmed hat. She has several tiny emerald earrings on each ear.
Personality: She is almost excessively polite to everyone, even when angry. She is frequently practicing swordplay.
History: She comes from a rich northern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Junk Dealer like her father before her.
Motivation: Expand her business; and to be a bookbinder again
Flaws: Shy. Bonds: Job, Rich, Military. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.
Thorin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Jeweler. He has no hair. His eyes are a pleasant violet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Stableman, his father struggled to pay the bills. He worked as a nervous Jeweler and found it very stressful. He then took over the family business and is one of the better Jeweler for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Job, Poor. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
River Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears light armors faded through time and improper care. He wears his white fur up. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered east to less war torn lands. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Shy, Secretive, PTSD. Bonds: Slave. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 19)
Armor Class 15
Hit Points 155 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 17 (+3) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +9 / 5d8+3, Ranged +11 / 5d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 500 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold cup set with emeralds (5000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (1600 gp). Gold music box (2000 gp). Sapphire pendant on gold chain (2300 gp). Carved bone or ivory statuette (70 gp). Finely wrought small gold bracelet (70 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1600 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (110 gp). Gold and topaz bottle stopper cork (1300 gp). Silver comb with moonstones (400 gp). Carved bone or ivory statuette (70 gp). Solid gold idol (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Major magic item.
Torgga Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: Eccentric and domineering, Torgga will drive conversation. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Fighting. Flaws: Insomniac. Bonds: Nature, Immigrant. Occupation: Stylist
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Healer’s kit.
Caeldrim Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Navigator, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Optimist. Flaws: Insane. Bonds: Religious, Nature, Guardian, Family. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Findex Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on her left hand. She has styled her bronze crest well, parting it to the left. Her eyes are red and beady.
Personality: She is very quiet and rarely speaks above a whisper. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, In love. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. 1 Banded mail.
Roge High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a white and tan robe with the hood down. He has done his best to style his golden hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Roge began to lead the lost caravan. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Enemies, Family. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morthos Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and brown. His gold eyes peer out from beneath his feathered black hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy, Impulsive. Bonds: Poor, Attractive, Criminal record. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 250 gp.
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