Jade Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a robe, a symbol of magic around her neck, and a greataxe on her belt. Her fur is lavender and very short. Her eyes are a pleasant amber.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for her, and Jade does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a Weaver, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Jade was left her mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jade fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Nature, Military. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 6 (-2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Glûk Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his auburn hair in a pixie cut. His eyes are hazel and he is always smoking a pipe.
Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. When Glûk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Fighting. Bonds: Job, Religious, Military, Adventurer. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 12 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 6 (-2) | 5 (-3) | 9 (-1) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 700 gp. Black opal (1600 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (700 gp). Emerald (1600 gp).
Callybon Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is well dressed, constantly wearing a tan suit, green shirt, and white tie. Her golden hair has been sun bleached extensively. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She can speak with the recently deceased. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Gifted, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 27000 cp. Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item.
Three Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). She has wavy yellow fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She plays an instrument quite well.
History: She was born on a small isolated farm. Cursed with vampirism at a very young age, Three has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Insomniac, Antagonistic, Disease. Bonds: Nature. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Everburning torch.
Vistra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear brown clothing when she does not wear armor. Her hair is long and black with streaks of brown, and is pulled back with small brown clips. She is very pretty but has cold, dead eyes.
Personality: She acts crazy and hedonistic. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Vistra was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Vistra's father didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vistra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels threatened by others; and to prove her worth to the world
Ideals: Fighting. Flaws: Hedonist, Fearful, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Scribe
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 160 pp. Jet (150 gp). Banded agate (6 gp). Fire opal (1400 gp). Sardonyx (30 gp). Malachite (6 gp). Violet garnet (1500 gp).
Seven Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. He keeps his long yellow fur kept up in a rat tail. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He inherited the family business which he has now maintained for 3 years.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 800 sp.
Vaina Aloro, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is still thick. She wears round tiny glasses practically rammed into her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a bit of a xeno-phobe, disliking non-Elves.
History: Vaina was born the youngest of three triplets. As a young adult she joined a group advocating for an improvement in Elven conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp. 1 Masterwork Uncommon Weapon.
Seraphina Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and is dressed in earthy colors with a white and grey handkerchief worn on her right side. Her white hair is matted, messy, and big. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She is lazy, self-centered, vain, and jealous.
History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Halfling conditions. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To clean up the streets; and a strong sense of loyalty to half-elven people
Ideals: Entrepeneur. Flaws: Ugly, Racist, Selfish, Secretive. Bonds: Guardian. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 15)
Armor Class 13
Hit Points 54 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Rose (40 gp). Malachite (11 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Malachite (11 gp). Chrysoprase (40 gp). Lapis lazuli (11 gp). Fiery yellow corundum (900 gp). Bloodstone (40 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Werydd Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is still thick. She wears a mask on her face.
Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Nature. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
