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NPC Generator

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Advanced [show]


Roondar Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His silver hair and beard is wavy and long. He has blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Roondar has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Flaws: Ugly, Disease, Insomniac. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roondar Glittergem, Male Gnome Expert 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Astar Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is thinning but still full. His gold eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can't help but pocket interesting objects he comes across

History: Astar hails from a village terrorized by dire rats. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and revenge

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Enemies, Job. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Astar Amuse, Male Tiefling Commoner 8
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 9 (-1)17 (+3)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 50 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has moderate length red fur. His fierce yellow eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Leaf took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has worked as a Banker like his father before him.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Attractive, Rich, Job, Nature. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Leaf Of Ale, Male Tabaxi Warlock 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1600 sp.


Social Check DCs


Nutae Othronus, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light tan in addition to tight pants. His golden hair is cut short. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. He worked as a nervous Roofer and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Masseuse; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Rich, Nature, Has a crush. Occupation: Roofer

Voice: French accent

Attributes [hide]

Nutae Othronus, Male Elf Wizard 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Torgga Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. She keeps her red hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: She feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Slave. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Torgga Torevir, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 9 (-1)5 (-3)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Sardonyx (20 gp).


Social Check DCs


Jo Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple red robe with tan stripes complete with hood. With wild red hair. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is a Lycanthrope in disguise. She helped her mother out around the business and became quite the natural. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Jo Quickstep, Female Halfling Wizard 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Sun In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a pastel armored body suit, with a simple red line shooting up and back down. Her brown fur is lengthy. She has copper eyes and a pastel hat with a red feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a pair of adventurers, Sun grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Military, Adventurer. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Sun In Shadow, Female Tabaxi Commoner 13
Medium (6'2") Tabaxi, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 61 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A silver and pearl hairclip (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Fire opal pendant on a fine gold chain (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Myerscough, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'4" and typically wears brown cloth garments or leather armor. She wears her chestnut hair up. Her eyes, though not visible through her cowl, are blue.

Personality: She can speak with the recently deceased. Agnes is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Agnes was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her psionic abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Family, Poor. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Agnes Myerscough, Female Human Monk 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 7
Hit Points 86 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +0 / 3d4-3, Grapple +2

Possessions: 1400 gp. Old masterpiece painting (700 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilli Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is also unnaturally pale. Her brown hair is cut short. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is very quiet and rarely speaks above a whisper. A true patriot, Lilli would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Shy, Disease. Bonds: Poor, Military. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Lilli Humplebumple, Female Gnome Paladin 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven
Attacks Melee -2 / 1d10-4, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 41000 sp.


Social Check DCs

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