Chad Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is still thick. This amber eyed northerner is not easily forgotten.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Sold as a small child to a slaver, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the old dungeon and found the beat up rapier and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Bonds: Adventurer, Religious, Mentor, Nature, Job. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Breastplate.
Biri Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her broad hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with finding treasure.
History: She got into the Ploughman business at a young age. Her father was a soldier and died while she was still young. Biri was left her father's suit of armor and trained in its use and care. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Flaws: Ugly, Terse. Bonds: Adventurer, Job, Military. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 26 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 4 (-3) | 8 (-1) | 20 (+5) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
Possessions: 3000 gp. Star rose quartz (20 gp). Citrine (20 gp). White pearl (80 gp). Bloodstone (20 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Chalcedony (20 gp). Moss agate (14 gp). Red garnet (80 gp). Alexandrite (900 gp). Rhodochrosite (14 gp). Lapis lazuli (14 gp). Blue quartz (14 gp). Obsidian (14 gp). Iolite (20 gp). 1 Medium magic item.
Phann Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She is renowned for her bright violet dresses and hats. Her blonde hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The war was a terrible time for her, and Phann does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a necromancer, Phann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Phann reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Flaws: Ugly, Disease, Depressed. Bonds: Military, Mentor. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Cask Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern woman wears a faded coat and loose pants complete with deerstalker hat. She has styled her lavender fur well, parting it to the left. She is very pretty but has cold, dead eyes.
Personality: She is irascible and easily irritated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Skirt Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear pastel clothing when she does not wear armor. Her long lavender fur is drawn into a two foot long braid. Her yellow eyes are slightly larger than normal.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family Skirt abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Seeks redemption; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: Fire opal pendant on a fine gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy cinnamon fur. She wears a mask on her face.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Cloud took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Gifted. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 50 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 2700 gp.
Faral Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman wears a faded coat and loose pants complete with deerstalker hat. Her hair is black, silky, and of moderate length. Her eyes are brown and catlike.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Athletic, Joker, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Wrenn Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He sports blue clothing, slightly heavier than average wear. He keeps his silver hair in a flapper bob. His brown eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Wrenn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Wrenn hails from a village terrorized by giants. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: Someone believes him a fraud.
Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Obsidian (14 gp).
Raiann Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman has the majority of her body covered in plate, and a wedding ring on her left hand. Her silver crest is matted, messy, and big. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not trust anyone and sleeps with one eye open.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Raiann and her spouse have recently divorced.
Motivation: To get a good night's sleep.
Flaws: Ugly, Antagonistic, Insomniac. Bonds: In love. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Rock crystal (50 gp). 1 Minor magic item.
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