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NPC Generator

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Advanced [show]


Imsh Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear black clothing when he does not wear armor. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. Imsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Nature, Adventurer, Rich. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Imsh Enfield, Male Half-Orc Ranger 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)7 (-2) 8 (-1)10 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Soveliss Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean blue cloak covering his clean studded leather. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich northern family. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and a deep hatred of drow

Flaws: Secretive, Ugly, Impulsive. Bonds: Enemies, Rich. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Soveliss Caerdonel, Male Elf Aristocrat 6
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. Deep blue spinel (800 gp).


Social Check DCs


Uzza Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her white hair down. Her black eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. Uzza is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent father; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Family, Rich. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Uzza Anarchy, Female Tiefling Bard 7
Medium (4'9") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Alexandrite (1600 gp). Eye agate (11 gp). Jade (130 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Morg Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long golden hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Morg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: Morg was born the youngest of three triplets. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Pacifist. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Morg Hornsby, Male Half-Orc Rogue 1
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)5 (-3) 11 (+0)9 (-1)
Skills Investigation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4

Possessions: 130 gp. Chalcedony (80 gp).


Social Check DCs


Lilith Merit, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a black shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her feathered hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sold as a small child to a necromancer, Lilith was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lilith grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lilith. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Ugly, Insane. Bonds: Enemies, Criminal record, Mentor. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Lilith Merit, Female Tiefling Aristocrat 5
Medium (5'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. 4 Tanglefoot bags. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Rosalind Hungate, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.

History: Rosalind was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for her.

Ideals: Disciplined, Persistence. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Rosalind Hungate, Female Half-Elf Monk 10
Medium (5'0") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Tim Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a very tight haircut. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Navigator, Tim learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Tim Winterbourne, Male Human Cleric 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 8 (-1)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs


Astar Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair, when down, is lengthy. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Astar took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has dedicated himself to building a better kind of golem.

Motivation: He's in love; and to pay off his debts

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Immigrant, Nature, Debt. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Astar Mockery, Male Tiefling Cleric 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 900 gp. Black star sapphire (1000 gp). Rhodochrosite (11 gp). Red-brown spinel (70 gp). Jade (70 gp). Rock crystal (70 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a grey coat with white slacks, and he perpetually has his greataxe ready. With a patchy white beard and wild white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and his religion dominates his actions

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Religious, Family. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Aelar Andreantti, Male Half-Elf Bard 8
Medium (5'8") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 18 (+4)9 (-1)
Skills History +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: Just what you see.


Social Check DCs

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