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NPC Generator

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Advanced [show]


Millicent Kitchur, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She prefers to wear grey pants and tee shirts. Her auburn hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She plays an instrument quite well.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an apprentice working in her father's forge. She hasn't been sleeping well lately.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Has a crush. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Millicent Kitchur, Female Human Expert 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Valida Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears silk and lounges about seductively and is in decent physical shape. She wears her black hair down. Her brown eyes lackadaisically let the world flow into them.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast plains. Valida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she desires power and/or immortality

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Adventurer, Nature. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Valida Bofdann, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 gp. 1 Antitoxin.


Social Check DCs


Pennie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female prefers to wear white clothing when she does not wear armor. She is tall, broad shouldered and powerfully built. Her golden hair is lengthy. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a ruthless business woman, a trait she acquired from her father.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her son.

Ideals: Entrepeneur. Flaws: Terse. Bonds: Military, Family. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Pennie Wildheart, Female Halfling Aristocrat 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills Medicine +8, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 500 pp. Carved bone or ivory statuette (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Cloth of gold vestments (180 gp). Gold dragon comb with red garnet eye (1300 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved bone or ivory statuette (10 gp). Brass mug with jade inlays (300 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (1300 gp). Black velvet mask with numerous citrines (180 gp). 1 Medium magic item.


Social Check DCs


Zephan Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Zephan Anarchy, Male Tiefling Expert 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)11 (+0) 10 (+0)18 (+4)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Wiggens Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He is portly but not overly obese. His chestnut hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Wiggens hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Interpreter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Wiggens Garrick, Male Gnome Sorcerer 12
Small (3'6") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 52 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 2000 gp.


Social Check DCs


Taklinn Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His half smiles and brown eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a slaver, Taklinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Taklinn took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted, Justice. Bonds: Attractive, Mentor. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Taklinn Strakeln, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 17 (+3)8 (-1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Elven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Carnelian (70 gp).


Social Check DCs


Vezera Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is portly but not overly obese. Her gold crest is long and unkept. She has red eyes and a black hat with a brown feather.

Personality: She is calm most of the time but flees social interaction. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born on a small isolated farm. She was taken as a slave by a traveling circus and forced to perform She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Nature, Slave, Adventurer. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Vezera Hshhsstoroth, Female Dragonborn Expert 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Nature +4, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Emma Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing the road beaten gear of a warrior. Her head has been shaved. Her ears are large.

Personality: Abrasive and pushy, she has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Emma Koehlanna, Female Half-Elf Paladin 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)11 (+0) 12 (+1)3 (-4)
Skills Performance -2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is short and brown. His skin is flawless and his amber eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Nimble's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Nimble was raised in a hard working conservative environment. His childhood dream was to be a Cook, but he was a colossal failure. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult.

Ideals: Impeccable, Logical. Bonds: Poor, Attractive, Job. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Nimble In the Wind, Male Tabaxi Monk 10
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills History +6, Medicine +6
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. Fire opal pendant on a fine gold chain (2300 gp). A delicate silver chain set with a tourmaline (20 gp). A delicate brass dragon egg (20 gp). 1 Minor magic item.


Social Check DCs

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