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NPC Generator

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Advanced [show]


Gilkass Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears professional attire, and carries falchions. Her white crest, when down, is lengthy. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Gilkass Grrrmmballhyst, Female Dragonborn Commoner 7
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Maynild Pinkerton, Female Human [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a long brown ponytail with little hanging trinkets. Her hazel unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Maynild was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 15 years.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Maynild Pinkerton, Female Human Wizard 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp.


Social Check DCs


Silgre Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western woman wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her brown hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silgre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Athletic, Pacifist, Fighting. Bonds: Adventurer. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Silgre Bradley, Female Half-Orc Ranger 10
Medium (5'8") Half-Orc, Neutral Good (CR 10)
Armor Class 13
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 13 (+1)4 (-3)
Skills Athletics +6, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2400 gp. Chrysoberyl (40 gp). White pearl (40 gp). Rhodochrosite (6 gp). Rose (40 gp).


Social Check DCs


Griselda Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Griselda Durkin, Female Half-Elf Cleric 9
Medium (4'10") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 500 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gnarsh Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His hair, while still mostly chestnut, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Gnarsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gnarsh hails from a village terrorized by goblins. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Enemies. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Gnarsh Stratford, Male Half-Orc Ranger 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Terran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. A necklace of small pink pearls (1000 gp). A small bag of saffron. (20 gp).


Social Check DCs


Dimble Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a wide-brimmed hat to cover his moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Dimble hails from a village terrorized by drow. In his 16th year, his parents were killed by a drow raid, leaving Dimble alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and many drow want him driven away

Ideals: Disciplined, Joker. Flaws: Insomniac. Bonds: Enemies. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Dimble Raulnor, Male Gnome Sorcerer 5
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp. Rose (20 gp). Rhodochrosite (12 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean violet cloak covering his clean studded leather. He keeps his black hair in a pixie cut. His brown eyes dart from person to person to random spaces in the air.

Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Architect and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Artistic, Philantrophist. Bonds: Rich, Job. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Trey Qualanthri, Male Half-Elf Bard 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 220 gp.


Social Check DCs


Lûga Home, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large black mantle and cape that has been intricately interwoven into his green robe. His white hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and to protect his home

Flaws: Ugly. Bonds: Guardian, Job, Religious, Mentor. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Lûga Home, Male Half-Orc Warlock 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)5 (-3) 12 (+1)15 (+2)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Moonstone (40 gp). Peridot (40 gp). Black pearl (1300 gp). Banded agate (10 gp).


Social Check DCs


Roger Harlow, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His golden hair is singed and shortened. He has blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Roger Harlow, Male Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)10 (+0) 7 (-2)12 (+1)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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