Vassago Generous, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are white.
Personality: Vassago is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Bonds: Criminal record. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: Citrine (60 gp). Tiger eye turquoise (6 gp). Tourmaline (160 gp). Malachite (6 gp). 1 Minor magic item.
Aramil Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his green eyes.
Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Poor, Religious. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Dalaba Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. She plays an instrument quite well.
History: Born to a pair of adventurers, Dalaba grew up listening to her mother's many stories. Her mother was a soldier and died while she was still young. Dalaba was left her mother's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality.
Ideals: Artistic. Flaws: Insane, Addict. Bonds: Adventurer, Military. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp. Hematite (15 gp). 1 Average lock.
Shadow Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses in brown turtlenecks beneath a black coat with green slacks. Her fur is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Calm and collected, she is a well trained Assassin. She also hits on women, regardless of circumstances.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Bonds: Job, Has a crush, Rich, Enemies. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 77 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 290 pp. Azurite (15 gp). Lapis lazuli (15 gp). Citrine (60 gp).
Maynild Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this woman dresses in collared shirts and wears a proper scarf over her head. She has styled her silver hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: Prone to second guessing herself, she comes off as nervous. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in a small village she learned the ways of the warrior from her father. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Priest
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 900 sp.
Wiggan Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a simple white robe with yellow stripes complete with hood, he is not a threatening figure. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: A skeptical and narcissistic man, Wiggan's first love is himself. His second love is also himself. The war was a terrible time for him, and Wiggan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Depressed, Insane. Bonds: Military. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. Onyx (20 gp). Jade (50 gp). Moss agate (12 gp).
Feldûsh Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a white suit. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. With bright blonde hair and a scraggly beard. His fierce amber eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Adventurer.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 17)
Armor Class 10
Hit Points 74 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 6 (-2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 12000 gp. Obsidian (11 gp). Rose (60 gp). Jet (110 gp). Alexandrite (1600 gp). Hematite (11 gp). Zircon (60 gp). Rock crystal (60 gp). Deep blue spinel (1600 gp). Sardonyx (60 gp). Black star sapphire (1300 gp). Red garnet (110 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Hematite (11 gp). Red-brown spinel (110 gp). Pink pearl (110 gp). Violet garnet (1600 gp). Rose (60 gp). Blue quartz (11 gp). Blue quartz (11 gp). Malachite (11 gp). Golden pearl (110 gp). White opal (1300 gp). Citrine (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Chad Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His chestnut hair is long and unkept. He is baby faced.
Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born at the edge of vast forest. Like his father and his sister before him, after school he went straight into learning to become a Shipwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Job. Occupation: Shipwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 180 pp. A necklace of small pink pearls (6000 gp).
Elama Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a yellow suit. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She receives visions of the future at random moments
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has dedicated herself to building a better trade route.
Motivation: She has decided she is irredeemable.
Ideals: Gifted. Bonds: Adventurer, Military, Criminal record. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 30000 cp. Tiger eye turquoise (16 gp). Fire opal (1000 gp). Sard (30 gp). Alexandrite (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
