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NPC Generator

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Advanced [show]


Lidda Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long chestnut hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Lidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal music training, and achieved minor success. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Lidda Honeypot, Female Halfling Druid 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Chrysoprase (50 gp). White pearl (100 gp). Aquamarine (1000 gp).


Social Check DCs


Eloise Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. She carries with her a set of maces, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is thinning but still full. Her hazel eyes dart from person to person.

Personality: She has always had a great fascination with Gnomish culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Eloise was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eloise took refuge in the old dungeon and found the beat up mace and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Fighting. Flaws: Racist. Bonds: Religious, Family, Nature. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Eloise Yardley, Female Human Paladin 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp. Freshwater pearl (14 gp).


Social Check DCs


Caeldrim Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He wears his black hair up in a very large beehive style do. His eyes are amber and catlike.

Personality: He is mildly Elf supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his poetry dream.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic. Flaws: Racist. Bonds: Religious, Mentor, Guardian. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Caeldrim Xistsrith, Male Elf Druid 8
Medium (4'9") Elf, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 200 gp. Smoky quartz (40 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a blue suit. He wears his black hair up. This violet eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Bowyer business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Mortician; and to be a mortician again

Flaws: Antagonistic, Impulsive, Disease. Bonds: Job, Has a crush. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Ribbles Ningel, Male Gnome Wizard 11
Small (3'8") Gnome, Neutral Evil (CR 11)
Armor Class 15
Hit Points 77 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)13 (+1) 7 (-2)9 (-1)
Skills Deception +3, Sleight of Hand +8
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 800 gp. A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (500 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a faded coat and loose pants complete with broad hat. His left leg appears badly burned and disfigured. His moppish silver hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small island village. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Beiro Adler, Male Half-Elf Monk 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. Aquamarine (1000 gp).


Social Check DCs


Murook Law, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black vest and prefers white and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her white hair well, parting it to the right. She has gray eyes and a black hat with a white feather.

Personality: Overbrimming with self-confidence, Murook isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. Her job bores her to no end. She has decided to make it more interesting.

History: She was born the only child of a wealthy merchant. She moved out north to avoid the crime she committed. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Murook Law, Female Half-Orc Rogue 2
Medium (4'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1300 sp. Citrine (80 gp).


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His fur is cinnamon and very short. His green eyes are slightly larger than normal.

Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Nature, Family. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Three In Shadow, Male Tabaxi Paladin 8
Medium (5'9") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)11 (+0) 9 (-1)6 (-2)
Skills Deception +1, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp. Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Mormo Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He keeps his long purple hair kept up in a rat tail. His eyes are likewise red. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: He got into the Tailor business at a young age. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Disciplined, Logical. Flaws: Addict. Bonds: Attractive, Job. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Mormo Tranquil, Male Tiefling Paladin 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)16 (+3) 17 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Arara Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. Her long black hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady gray eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Arara was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Slave, Poor, Adventurer. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Arara Amakiir, Female Elf Fighter 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 16 (+3)5 (-3)
Skills Deception -1, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. Chrysoprase (40 gp). 1 Masterwork manacles.


Social Check DCs

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