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NPC Generator

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Advanced [show]


Althaea Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is still thick. Her fierce violet eyes like to dwell on things.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She is the product a well kept family trust fund and as such has never really known need. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants revenge against gnolls; and to reunite with her old friends

Ideals: Persistence. Bonds: Rich, Enemies, Adventurer. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Althaea Teinithra, Female Elf Monk 12
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 93 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +3

Possessions: Sapphire pendant on gold chain (2000 gp).


Social Check DCs


Kansif Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a black costume with the symbols of the four houses of cards on her torso. Her skin is also unnaturally pale. Her hair is short and white. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the north. Kansif was born on a far northern forest where she grew up under the tutelage of her father, an expert Glassblower. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Kansif Springfield, Female Half-Orc Wizard 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 90 gp. Coral (160 gp).


Social Check DCs


Cockaby Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his blonde hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his painting dream.

Motivation: He has money and likes to spend it; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Rich. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cockaby Silverthread, Male Gnome Rogue 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)6 (-2) 15 (+2)12 (+1)
Skills Medicine +4, Nature +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Heather Gladstone, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear brown tank tops with pastel skirt. Her chestnut hair, when down, is lengthy. Her eyes are violet and catlike.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Beggar business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She then took over the family business and is one of the better Beggar for hire.

Motivation: She is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Terse. Bonds: Job, Criminal record, Adventurer. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Heather Gladstone, Female Human Expert 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Liftrasa Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. Her hair is white, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Born in the north to a Architect, Liftrasa learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and to be a mercenary again

Ideals: Joker, Artistic. Bonds: Attractive, Job, Religious. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Liftrasa Torevir, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 20 (+5)18 (+4) 11 (+0)15 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 370 gp. Silver ewer (10 gp). Large well-done wool tapestry (400 gp). 4 Holy water.


Social Check DCs


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He has styled his chestnut hair well, parting it to the right. He has green eyes.

Personality: He dislikes all the random violence that takes place in the south. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Oblar grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Ideals: Pacifist. Bonds: Attractive, Adventurer, Family, Slave. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Oblar Tallfellow, Male Halfling Barbarian 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)14 (+2) 11 (+0)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Terran, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His silver hair is knotted and matted. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Baker. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Rich, Immigrant, Job, Criminal record, Family. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Othronus, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 5000 sp. Lapis lazuli (12 gp).


Social Check DCs


Lewis Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His head has been shaved. His eyes are a pleasant gray.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Fearful. Bonds: Adventurer, Criminal record, Rich. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Lewis Tatum, Male Human Wizard 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2500 gp. Rose (70 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Brown-green garnet (150 gp). Freshwater pearl (15 gp). Rose (70 gp). Jade (150 gp).


Social Check DCs


Naill Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He has moderate length auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Insomniac, Depressed. Bonds: Rich, Adventurer, Immigrant. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Naill Melancon, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 100 gp. Alexandrite (1500 gp). Rhodochrosite (4 gp).


Social Check DCs

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