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NPC Generator

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Advanced [show]


Sammal Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a green armored body suit, with a simple black line shooting up and back down and is in decent physical shape. His chestnut hair is lengthy and is close to two feet long. He has several tiny aquamarine earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sammal hails from a village terrorized by orcs. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Sammal Guile, Male Tiefling Fighter 10
Medium (6'8") Tiefling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 51 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 15 (+2)20 (+5)
Skills Medicine +6
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Alex Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Alex will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and tabaxi compassion

Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Alex Shelley, Male Human Ranger 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. Jet (120 gp).


Social Check DCs


Prâk Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His chestnut hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Prâk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Poor, Military, Adventurer. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Prâk Harrington, Male Half-Orc Aristocrat 6
Medium (6'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thamuz Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His blue hair is still thick. His gold eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Thamuz was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Thamuz Tragedy, Male Tiefling Fighter 18
Medium (5'6") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 86 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)18 (+4) 13 (+1)19 (+4)
Skills Acrobatics +6, Medicine +7
Senses Passive Perception 11
Languages Common, Orc, Ignan, Halfling, Abyssal
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +7

Possessions: 17000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A necklace of small pink pearls (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (100 gp). Fire opal pendant on a fine gold chain (700 gp). A necklace of small pink pearls (6000 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (110 gp). Jeweled electrum ring (4000 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Major magic item.


Social Check DCs


Harbek Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his grey robe and has his longbow always slung over his shoulder. His red hair is matted, messy, and big. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Harbek lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has since lost track of the people in his past.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Family, Religious, Adventurer, Criminal record. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Harbek Burrowfound, Male Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 7 (-2)5 (-3)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp.


Social Check DCs


Serpent Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His brown fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Serpent was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Serpent Of Ale, Male Tabaxi Barbarian 8
Medium (5'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)17 (+3) 13 (+1)8 (-1)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Black velvet mask with numerous citrines (90 gp).


Social Check DCs


Jak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His golden hair is smooth and relatively long. His eyes are brown and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and he has money and likes to spend it

Flaws: Antagonistic, Selfish. Bonds: Nature, Rich, Guardian. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jak Fatrabbit, Male Halfling Expert 9
Small (2'11") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +5

Possessions: 1900 gp. Sardonyx (60 gp). Chalcedony (60 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large red tufts of hair around his ears. He has a dull look in his gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Bucklal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a brothel owner, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Mentor. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Bucklal Wiseacre, Male Halfling Ranger 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp.


Social Check DCs


Cimer Talent, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy dark red stubble. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a hunchback. His dark red hair is braided into rings. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Fearful. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Cimer Talent, Male Tiefling Paladin 8
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Auran, Infernal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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