Rurik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this western man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Rurik lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and wants to raise his children well
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Criminal record, Family, Nature. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Elegant Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black fur is lengthy. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She feeds upon the attention of others.
History: When she was but 6 years old her parents immigrated from the south. She was taken from her home at a very young age. She was granted divine powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and wants her loneliness to end
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Slave. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ella Brandon, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown armored body suit, with a simple grey line shooting up and back down. She sports blonde long hair. Her brown unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with her god.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life; and she is compelled to act according to her religious beliefs
Flaws: Disease, Depressed. Bonds: Religious, Slave. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
Possessions: 10000 sp. Smoky quartz (40 gp). Eye agate (10 gp).
Burana Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blue crest is unkempt and raggedy. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food she seems plenty friendly. She receives visions of the future at random moments
History: She was born on a small isolated farm. Burana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted divine powers by her dying brother.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 35 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 15000 sp. Aquamarine (400 gp).
Laucian Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His long black hair reaches down to his waist. His fierce blue eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Elves.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Laucian was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Laucian's father didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.
Motivation: He's repulsed by the PC; and dragonborn compassion
Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Religious. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilia Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. She keeps her golden hair in a flapper bob. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She loves telling others what to do and how they should feel about things. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: A powerful necromancer made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Due to her spouse's obsession with being a Laborer they were divorced and she won custody of their son. She worked as a Locksmith, and she later adopted a second son.
Motivation: She has money and likes to spend it.
Ideals: Opinionated. Bonds: Attractive, Family, Mentor, Rich. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Hecat Covert, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is wearing the road beaten gear of a warrior. Her whole body is exceptionally muscular. Her blue hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Hecat enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Optimist, Logical. Flaws: Hedonist, Insane. Bonds: Immigrant. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 8000 cp. White pearl (60 gp). 1 Half-Plate.
Vonbin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man tends to wear a large grey jacket. His tied-back hair is chestnut. He has brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vonbin took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has drifted from career to career and currently works as a Engraver.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Persistence. Flaws: Selfish. Bonds: Nature, Job. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp.
Pog Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his chestnut hair in a flapper bob. His ears are large.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a necromancer, Pog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Rich, Mentor. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
