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NPC Generator

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Advanced [show]


Tawna Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'11" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her right leg appears badly burned and disfigured. She is bald on top and has large auburn tufts of hair around her ears. Her eyes are hazel and catlike.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of orcs once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. In her 15th year, her parents were killed by a orcs raid, leaving Tawna alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Tawna Bigheart, Female Halfling Warlock 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)7 (-2) 15 (+2)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3200 sp.


Social Check DCs


Seven Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears professional attire. She is muscular with a powerful set of arms. Her fur is brown, silky, and of moderate length. She has blue eyes.

Personality: A skeptical and narcissistic woman, Seven's first love is herself. Her second love is also herself. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was raised in a white middle class family as the only child. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by drow. Seven was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Revenge; and to end her boredom

Ideals: Impeccable. Flaws: Mundane, PTSD. Bonds: Attractive, Enemies. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Seven Fang, Female Tabaxi Monk 16
Medium (5'10") Tabaxi, Chaotic Good (CR 16)
Armor Class 15
Hit Points 81 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +7, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5

Possessions: 6000 gp. Obsidian (15 gp). Fiery yellow corundum (1000 gp). Tiger eye turquoise (15 gp). Aquamarine (1200 gp). Canary diamond (7000 gp).


Social Check DCs


Sun Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His beige fur is braided into rings. He has green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Sun grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Sun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Persistence. Bonds: Rich, Adventurer, Enemies, Job. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Sun Treat, Male Tabaxi Cleric 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Bertram Hackney, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a brown costume with the symbols of magic on his torso. He has moderate length auburn hair. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Half-Orc people; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Racist. Bonds: Rich. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Hackney, Male Human Adept 11
Medium (6'3") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills History +7, Persuasion +5
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. Star rose quartz (80 gp).


Social Check DCs


Helja Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple grey robe with tan stripes complete with hood. She carries with her a set of axes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. With bright auburn hair. She has blue eyes and a grey hat with a tan feather.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was born in the north, but her parents moved at a very young age to the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Helja Hammerstone, Female Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 320 gp.


Social Check DCs


Nella Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Brewer uniform. Her brown hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She believes the world needs to unite to get rid of gnolls once and for all.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Brewer.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Justice, Gifted. Bonds: Job, Enemies. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Nella Kitchur, Female Half-Orc Fighter 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 16 (+3)8 (-1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


Nagrette Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long golden hair kept up in a rat tail. Her gray eyes peer out from beneath her top white hat.

Personality: Overbrimming with self-confidence, Nagrette isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Impeccable, Optimist, Artistic, Athletic. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Nagrette Trollope, Female Half-Orc Barbarian 3
Medium (5'10") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilkass Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. Her crest is red and very short. Her eyes are red and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is skeptical of what others tell her and is slow to trust.

History: Gilkass was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She moved from fad to fad and when she turned 15 she discovered dancing. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants her loneliness to end; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Has a crush. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilkass Delmirev, Female Dragonborn Barbarian 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)12 (+1) 15 (+2)18 (+4)
Skills Intimidation +7, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1000 gp. Aquamarine (1500 gp).


Social Check DCs


Mary Clare, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She sports grey clothing, slightly heavier than average wear. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady brown eyes.

Personality: Mary wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted martial powers by her dying sister.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Mary Clare, Female Human Warlock 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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