Elysande Ramsay, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears light armors faded through time and improper care. Her golden hair is styled in orderly dreadlocks. She is baby faced.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.
History: Born in the south to a Butcher, Elysande learned a great deal about her mother's area of expertise. She has had some formal painting training, and achieved minor success. She has worked as a Butcher like her mother before her.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp. 1 Banded mail.
Erdan Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a violet collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His right hand appears badly burned and disfigured. His black hair is matted, messy, and big. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1800 gp. Silver pearl (150 gp). Moss agate (6 gp). Deep blue spinel (200 gp). Rock crystal (60 gp). Jade (150 gp). Violet garnet (200 gp). Star ruby (1000 gp).
Geva Rutherford, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. Her skin is fair and her fingers are delicate and long. Her blonde hair is cut short. Her face is covered beneath a completely black helmet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the north to a Adventurer, Geva learned a great deal about her father's area of expertise. Through the years after Geva was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Geva's father didn't care for her much, and the feeling was mutual. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To end her boredom; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Persistence. Flaws: Impulsive, Antagonistic, Mundane. Bonds: Job. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Terran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Banded mail.
Delg Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in grey turtlenecks beneath a black coat with green slacks. He wears a deerstalker hat to hide his balding. His eyes are brown and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Carter, Delg learned a great deal about his father's area of expertise. His childhood dream was to be a Butcher, but he was a colossal failure. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Butcher again.
Ideals: Joker. Bonds: Job, Nature. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 2000 sp. 4 Antitoxin.
Panana Folkor, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. Her golden hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born on a small isolated farm. Panana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Justice. Flaws: Terse. Bonds: Attractive, Criminal record, Nature. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 18 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc, Draconic, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
Elysande Breeden, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a tight fitting grey shirt and pants. Her silver hair is well kept. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of goblins once and for all.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an apprentice working in her mother's forge. She became a Engraver soon after.
Motivation: She is content; and several ex partners dislike her way of doing things and want revenge
Flaws: Antagonistic, Mundane. Bonds: Enemies, Job. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp.
Valida Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. She has a long silver ponytail with little hanging trinkets. She has blue eyes and a grey hat with a blue feather.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. After a long history of fighting, Valida and her spouse have recently divorced.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 120 gp.
Diggory Langdon, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He sports a long chestnut beard, and similarly colored long hair. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Weaver for hire.
Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp. Golden pearl (60 gp).
Arha Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a white and black handkerchief worn on her left side. She carries with her a set of bows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is chestnut and very short. Her green eyes lackadaisically let the world flow into them.
Personality: She snorts whenever she laughs or is feeling confident. She is lazy, self-centered, vain, and jealous.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her sister before her, after school she went straight into learning to become a Locksmith. She struck the Locksmith job and began her own company from there.
Motivation: She loathes her own lifestyle; and sabotage a competitor
Ideals: Fighting. Flaws: Selfish, Depressed. Bonds: Military, Job. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 40 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 4 (-3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 gp. Deep blue spinel (1100 gp). Coral (50 gp). Jasper (70 gp). Alexandrite (1100 gp). Jade (50 gp). Rhodochrosite (16 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!