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NPC Generator

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Advanced [show]


Shamash Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his black robe and has his greatsword always slung over his shoulder. He has styled his rusty crest well, parting it to the left. His eyes are red and beady.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast desert. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Shamash Raghthroknaar, Male Dragonborn Fighter 5
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Brown-green garnet (70 gp). Jade (70 gp). Black pearl (500 gp). Rich purple corundum (1600 gp).


Social Check DCs


Nordak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" southern man, he wears grey trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair up in a very large beehive style do. His eyes are amber.

Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his son

Ideals: Entrepeneur, Justice. Flaws: Disease. Bonds: Nature, Military. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Nordak Balderk, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Rolen Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow Stetson hat and yellow clothes. His hair is long and black with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His amber eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rolen took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of orcs

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Nature, Religious, Enemies. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Rolen Kitchur, Male Half-Elf Bard 3
Medium (5'11") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 18 (+4)17 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Ghash Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has done his best to style his brown hair to look like a famous performer. His amber eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Joker, Persistence. Bonds: Military, Slave. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Ghash Kelsey, Male Half-Orc Bard 9
Medium (5'2") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 60000 cp.


Social Check DCs


Roondar Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He wears his chestnut hair up. His half smiles and blue eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. When Roondar reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roondar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Bonds: Attractive, Military, Religious, Mentor. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Roondar Fabblestabble, Male Gnome Fighter 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Oolah Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her long golden hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Oolah wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Spy business at a young age. She was taken as a slave by a traveling circus and forced to perform She then took over the family business and is one of the better Spy for hire.

Motivation: To be a Shepherd again; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Job, Slave. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Oolah Royston, Female Half-Orc Commoner 5
Medium (5'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: Finely wrought small gold bracelet (40 gp).


Social Check DCs


Balimaar Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Stableman uniform. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Bellfounder, but he got bored and became a Stableman. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Job, Immigrant, Slave. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Leeming, Male Half-Elf Barbarian 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Erdan Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He very much looks the part of a Engraver. His whole body is exceptionally muscular. His hair is long and blonde with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Erdan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Erdan was raised in a hard working conservative environment. His childhood dream was to be a Farmer, but he was a colossal failure. He then took over the family business and is one of the better Engraver for hire.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Immigrant, Attractive. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Erdan Toti, Male Half-Elf Druid 3
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2300 sp.


Social Check DCs


Serpent Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. He wears his lavender fur down. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Serpent and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Gifted, Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Serpent Of Clay, Male Tabaxi Aristocrat 6
Medium (6'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Infernal, Terran, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs

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