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NPC Generator

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Advanced [show]


Sarai Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Beneath her clothing is a huge mess of scar tissue. She wears her blonde hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves telling others what to do and how they should feel about things. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was raised in a plains tribe. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Opinionated. Flaws: Ugly, Insane, Racist. Bonds: Slave. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Sarai Cherrycheeks, Female Halfling Warlock 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Golden pearl (150 gp). Blue quartz (4 gp). Bloodstone (50 gp). Violet garnet (600 gp). Aquamarine (600 gp). Star ruby (500 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Therlin Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her hair is silver and very short. Her amber eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.

History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Gifted. Flaws: Sensitive. Bonds: Nature, Criminal record, Adventurer. Occupation: Detective

Voice: Raspy

Attributes [hide]

Therlin Brawnanvil, Female Dwarf Ranger 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 pp.


Social Check DCs


Ekemon Open, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a slight overbite and is overall scrawny. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Insane, Shy. Bonds: Adventurer, Immigrant, Nature. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Ekemon Open, Male Tiefling Expert 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his sickle ready. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady green eyes.

Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he's attracted to the pc

Ideals: Entrepeneur, Fighting, Logical. Flaws: Ugly. Bonds: Has a crush. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Ozyman Tosscobble, Male Halfling Sorcerer 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 4 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 200 gp.


Social Check DCs


Therai Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His hair is short and black. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. His childhood dream was to be a Doctor, but he was a colossal failure. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist. Bonds: Poor, Immigrant, Job, Nature. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Therai Fortune, Male Tiefling Barbarian 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shifting Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. Her cinnamon fur is braided into rings. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She's since become an addict/alcoholic.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family.

Ideals: Fighting, Athletic. Flaws: Addict, Ugly. Bonds: Family. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Shifting Hummingbird, Female Tabaxi Aristocrat 8
Medium (4'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 800 gp. Freshwater pearl (6 gp). Silver pearl (100 gp). Chrysoberyl (100 gp). Jet (100 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tervaround Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. She wears a small hat to cover her moderate length chestnut hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and her religion dominates her actions

Ideals: Logical. Bonds: Attractive, Religious, Slave, In love. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Tervaround Shadowcloak, Female Gnome Aristocrat 5
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Ohr Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple white robe with tan stripes complete with hood. His hair is short and brown. He has a dull look in his amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a necromancer, Ohr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Bonds: Criminal record, Mentor, Rich, Adventurer. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Ohr Wesley, Male Half-Orc Monk 14
Medium (5'7") Half-Orc, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 55 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 19 (+4)9 (-1)
Skills Performance +4, Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 300 pp. Fire opal pendant on a fine gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (100 gp). Embroidered and bejeweled glove (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.


Social Check DCs


Gormogord Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears his white hair down. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a brothel owner, Gormogord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Flaws: Impulsive, Fearful. Bonds: Attractive, Nature, Mentor. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gormogord Shadowquick, Male Halfling Paladin 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 330 gp.


Social Check DCs

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