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NPC Generator

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Advanced [show]


Abalaba Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her hair is golden and very short. Her eyes are green and beady.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a small toy that she constantly fidgets with.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better kind of golem.

Motivation: An old rival family wants her found.

Ideals: Athletic, Fighting. Flaws: Ugly, Addict. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Abalaba Scheppen, Female Gnome Warrior 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Elven, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Caramip Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a brown coat with green slacks. Her skin is fair and her fingers are delicate and long. Sporting a golden mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the north her family was never financially stable. Like her father and her brother before her, after school she went straight into learning to become a Doctor. She struck the Doctor job and began her own company from there.

Motivation: A deep hatred of orcs; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Forgetful. Bonds: Enemies, Poor, Job. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Caramip Scheppen, Female Gnome Commoner 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)8 (-1) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


River Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He is bristling with hidden weapons, mostly spears and greatswords. His beige fur is matted, messy, and big. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Slave. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

River Shoe, Male Tabaxi Warrior 10
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, History +6
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6

Possessions: 90 pp.


Social Check DCs


Balimaar Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a island tribe. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush.

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Nature, In love. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Balimaar Xistsrith, Male Half-Elf Ranger 3
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 17000 cp.


Social Check DCs


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Dalton, Male Human Adept 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Persuasion +5, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 230 pp. Black velvet mask with numerous citrines (170 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maegan Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She is renowned for her bright white dresses and hats. She wears a colorful flower in her white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of western immigrants she idolized her mother. A gifted student she started as a Server, but she got bored and became a Barber. She left for the west, certain she would find work there.

Motivation: She wants to get laid; and she has a crush on the local server

Flaws: Depressed. Bonds: Attractive, In love, Immigrant, Job, Has a crush. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Maegan Hilltopple, Female Halfling Druid 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp.


Social Check DCs


Anakis Joy, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes, though not visible through her cowl, are red.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the west to a Glassblower, Anakis learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Glassblower like her father before her.

Motivation: She wants to meet her childhood hero.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Job, Adventurer. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Anakis Joy, Female Tiefling Rogue 6
Medium (5'3") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)7 (-2) 13 (+1)14 (+2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red costume with the symbols of the four houses of cards on his torso. He has shaved his head bald. His fierce hazel eyes like to dwell on things.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. After a long history of fighting, Bucklal and his spouse have recently divorced.

Motivation: Elven compassion; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Poor, Slave. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Bucklal Wildheart, Male Halfling Expert 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Korfel Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Korfel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Korfel Rolands, Male Half-Elf Ranger 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)5 (-3)
Skills Persuasion -1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp.


Social Check DCs

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