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NPC Generator

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Advanced [show]


Ronwe Art, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. She has dyed her greying brown hair a little too much giving a sharp brown color. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted psionic powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Ronwe Art, Female Tiefling Expert 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)12 (+1) 17 (+3)17 (+3)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp. Moonstone (60 gp).


Social Check DCs


Drogo Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sellsword. He sports a long brown beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer, Family. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Drogo Eastaughffe, Male Human Adept 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Religion +4, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 500 sp. Smoky quartz (40 gp).


Social Check DCs


Nyx Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a blue vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her white hair is kept up in a ponytail inside a small hat. Her ears are large.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in the south her family was never financially stable. A freak accident while working with her Miller mother left her crippled. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.

Motivation: Seeks redemption; and wants to raise her children well

Flaws: Ugly, Disease. Bonds: Criminal record, Family, Poor. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Nyx Nucklestamp, Female Gnome Bard 9
Small (3'3") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Draconic, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 130 pp. 1 Minor magic item.


Social Check DCs


Fallthra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with green skirt, and she perpetually has her lance ready. Her red hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are amber.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 13th year, her parents were killed by a orcs raid, leaving Fallthra alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Poor, Family. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Fallthra Dankil, Female Dwarf Monk 10
Medium (3'9") Dwarf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 91 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)10 (+0) 8 (-1)10 (+0)
Skills Stealth +7, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears red leather gloves, a red jacket, and tight pants. She carries a battered shortspear and tarnished flail as well. Her golden hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to loving parents in a slum to the east. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Wants to raise her children well.

Ideals: Fighting, Logical. Bonds: Family, Poor, Adventurer. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Merla High-hill, Female Halfling Cleric 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)18 (+4)
Skills Insight +3, Performance +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp.


Social Check DCs


Hadwisa Braxton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Beneath her clothing is a huge mess of scar tissue. Her broad hat is riddled with cuts and holes. Her eyes are gray.

Personality: A deeply religious woman she believes everything happens for a reason. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the east, but her parents moved at a very young age to the west. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Flaws: Ugly. Bonds: Slave, Religious, Family, Immigrant. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Hadwisa Braxton, Female Human Paladin 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Investigation +4, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp.


Social Check DCs


Mella Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. She has slicked back auburn hair. She has amber eyes and a blue hat with a black feather.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She has all her life been fascinated with singing.

History: The child of southern immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business; and balancing her hectic life and new actor responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Enemies, Immigrant, Job. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Mella Teinithra, Female Elf Adept 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Dynamic Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. Her yellow fur has been sun bleached extensively. Her yellow eyes are passionate and lively.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small plains village. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Disciplined, Logical. Bonds: Poor, Nature, Job, Family. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Dynamic Candle, Female Tabaxi Ranger 9
Medium (6'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his blonde hair down. His eyes are brown.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Frouse lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Shy. Bonds: Job, Family, Immigrant. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Frouse Oomtrowl, Male Gnome Rogue 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 140 pp.


Social Check DCs

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