Sun Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He has white fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: To pay off his debts; and wants to open a new tavern
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Rich, Job, Debt. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.
Ahinar Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her hair is golden and very short. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy and tries to find solutions quickly.
History: Ahinar was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent father.
Ideals: Joker. Flaws: Lazy. Bonds: Family, Rich. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp. 2 Thunderstones. 3 Antitoxin. 1 Alchemist’s fire.
Patrick Kensley, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He carries with him a set of warhammers on his belt, each one with a sapphire on the hilt. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Adventurer, Nature. Occupation: Beggar
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Anthony Barlow, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy brown pantaloons and a blue scarf. He has no hair. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small desert village. His childhood dream was to be a Cook, but he was a colossal failure. He has drifted from career to career and currently works as a Map Maker.
Motivation: He is compelled to act according to his religious beliefs; and wants his loneliness to end
Flaws: Ugly. Bonds: Religious, Has a crush, Nature, Job. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1400 gp.
Edge Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in a clean pastel cloak covering her clean studded leather and is in decent physical shape. Her fur is beige and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. She never wears the same outfit twice, unless she absolutely has to.
History: Edge was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She tends to her Engraver job now, and dutifully fulfills any obligations she has.
Motivation: She feels the way she acts is they only way to get by in the world; and balancing her hectic life and new engraver responsibilities is difficult
Ideals: Artistic, Entrepeneur, Impeccable. Bonds: Job, Family. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp.
Tree Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Soapmaker. She carries with her a set of nunchakus, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her beige fur in a flapper bob. She has gleaming, smiling amber eyes.
Personality: Aggressive, abrasive, and angry, Tree embodies much of what other species detest in the Tabaxis. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her mother's forge. She has achieved small success as a Soapmaker.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 500 gp. 1 Tanglefoot bags. 4 Thunderstones.
Taklinn Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt and is in decent physical shape. His chestnut hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: Born in the south to a Guard, Taklinn learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp. 1 Simple lock.
Baradad Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His scarlet crest is drawn into a tight pony tail with a rose scrunchie. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich, Adventurer, Criminal record. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Irann Mystralath, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her head has been shaved. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Flaws: Ugly, Impulsive. Bonds: Adventurer, Religious. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 13000 sp.
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