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NPC Generator

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Advanced [show]


Anselm Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. He has dyed his greying golden hair a little too much giving a sharp golden color. His ears are large.

Personality: His tongue was cut out and he uses sign language. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record, Rich. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Anselm Qualanthri, Male Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Emen Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath her coat. Her skin is also unnaturally pale. Her hair is blonde and curly. Her thin eyebrows rest above her beady hazel eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Emen Thorpe, Female Half-Orc Cleric 3
Medium (6'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Rose (40 gp). Sardonyx (40 gp). Violet garnet (200 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nagrette Easton, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'8" and wears just a white suit. Her hair, while still mostly white, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her father raised her in a mountain cabin. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Marry her sister to traveling adventurers.

Flaws: Impulsive. Bonds: Job, Nature, Family. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Nagrette Easton, Female Half-Orc Paladin 6
Medium (5'8") Half-Orc, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Stealth +7
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50 pp.


Social Check DCs


Roywyn Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her skin is fair and her fingers are delicate and long. Her tied-back hair is auburn. Her eyes are likewise brown.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Justice. Flaws: Racist. Bonds: Rich. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Roywyn Cobblelob, Female Gnome Warlock 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp. Rock crystal (60 gp). Lapis lazuli (14 gp). Azurite (14 gp).


Social Check DCs


Jezean Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her crest is green and curly. This gold eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Jezean will drive conversation. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Sold as a small child to a necromancer, Jezean was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Extrovert. Bonds: Attractive, Mentor, Job. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Jezean Daardendrian, Female Dragonborn Aristocrat 5
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Direcris Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. He has red crest. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Direcris lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Dyer like his mother before him.

Motivation: Many giants want him driven away; and to unite with his brother

Flaws: Addict, Impulsive. Bonds: Family, Job, Enemies. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Direcris Norixius, Male Dragonborn Druid 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fivin Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Fivin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fivin's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy, Impulsive, Antagonistic. Bonds: Mentor. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Fivin Yaeldrin, Male Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 gp.


Social Check DCs


Qemuel Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He has brown hair. His eyes are a pleasant silver.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Qemuel Euphoria, Male Tiefling Ranger 5
Medium (6'0") Tiefling, Lawful Good (CR 5)
Armor Class 7
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Shadow Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has styled his beige fur well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shadow reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Optimist. Bonds: Attractive, Rich, Military. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Shadow Shoe, Male Tabaxi Sorcerer 5
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)7 (-2) 13 (+1)18 (+4)
Skills Religion +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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