Anakis Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, constantly wearing a green suit, pastel shirt, and violet tie. She wears a colorful flower in her black hair. Her silver eyes dart from person to person.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Anakis hails from a village terrorized by dire rats. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants revenge against dire rats
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 12)
Armor Class 8
Hit Points 73 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
Possessions: 4000 gp. Lapis lazuli (15 gp). Blue sapphire (400 gp). Bloodstone (80 gp). Pink pearl (80 gp). Coral (80 gp). Violet garnet (1400 gp). Golden pearl (80 gp). Deep blue spinel (1400 gp). Rock crystal (80 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a violet costume with the symbols of magic on her torso. She sports golden long hair. She has violet eyes and a violet hat with a white feather.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She worked as a nervous Crown-heir and found it very stressful. After a long history of fighting, Sarah and her spouse have recently divorced.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Logical. Flaws: Racist, Antagonistic. Bonds: Immigrant, Job. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 154 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey tunic with blue highlights, and long green pants that bunch up around his shoes. His golden hair is heavily combed to the left. His face is scarred and worn.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Veit grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly, Shy, Addict. Bonds: Adventurer, Job. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 8000 cp. 1 Small steel mirror.
Clerebold Snowdon, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown small hat and brown clothes. With a patchy golden beard and wild golden hair. His eyes, though not visible through his cowl, are amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Clerebold took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Recently he has begun working with bootleggers and crooks.
Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined. Flaws: Shy. Bonds: Nature, Criminal record, Adventurer. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Dabbledob Reese, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his bow. He wears his white hair up. He has several tiny emerald earrings on each ear.
Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism. Bonds: Rich, Slave, Military. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
Alexandre Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His auburn hair is long and unkept. His eyes are green and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His father raised him in a mountain cabin. Alexandre was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alexandre decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Selfish. Bonds: Criminal record, Nature. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Hugh Bing, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His brown hair, when down, is lengthy. His gray eyes dart from person to person.
Personality: Calm and collected, he is a well trained Stableman. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Job, Mentor, Poor, Adventurer. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. Tiger eye turquoise (9 gp).
Valorean Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears a simple black robe with brown stripes complete with hood. His crest is rusty and very short. This red eyed easterner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Flaws: Mundane, Fearful. Bonds: Nature, Job, Rich. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 10000 sp. Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Lester, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt, and his gloved hand is found clutching a nunchaku. He has a small bristly mustache and wavy red hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp. A miniature golden chest with tiny emeralds lining the top (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
