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NPC Generator

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Advanced [show]


Drusilia Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in yellow turtlenecks beneath a blue coat with white slacks. She is bald on top and has large silver tufts of hair around her ears. Her amber eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy and tries to find solutions quickly.

History: Drusilia was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Painter, and she later adopted a second son.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Professionalism. Flaws: Ugly, Lazy. Bonds: Poor, Family. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Drusilia Floshem, Female Half-Elf Expert 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)8 (-1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Merihim will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Merihim was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Extrovert, Philantrophist. Flaws: Insane. Bonds: Attractive. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Merihim Charisma, Male Tiefling Ranger 4
Medium (5'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Jade (100 gp). Blue sapphire (1200 gp). Rock crystal (40 gp). Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Randal York, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Barber uniform. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a goblins raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Pacifist. Bonds: Job, Adventurer, Mentor, Enemies. Occupation: Barber

Voice: German accent

Attributes [hide]

Randal York, Male Human Bard 8
Medium (5'11") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 800 gp. Deep blue spinel (1200 gp). Alexandrite (1200 gp). Banded agate (14 gp). Pink pearl (100 gp). Brown-green garnet (100 gp). Tourmaline (100 gp).


Social Check DCs


Maynild Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears baggy yellow pantaloons and a pastel scarf. She is muscular with a powerful set of arms. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are violet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Maynild Wilmont, Female Half-Elf Adept 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 30 pp.


Social Check DCs


Kasdeya Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black coat over a brown low-cut shirt, and a feathered hat upon her head. She is bristling with hidden weapons, mostly pickaxes and sais. She wears a feathered hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Kasdeya Serenity, Female Tiefling Rogue 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a feathered hat to cover his moderate length copper crest. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious, Criminal record. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Dazzazn Fharngnarthnost, Male Dragonborn Adept 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 60 gp.


Social Check DCs


Aasathra Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her bronze crest is thinning but still full. Her eyes are red and beady.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of a Armorer, who enjoyed hunting, Aasathra was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Adventurer, Nature. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Aasathra Wivvyrholdalphiax, Female Dragonborn Warlock 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Laucian Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a robe, a symbol of luck around his neck, and a mace on his belt. He is tall, broad shouldered and powerfully built. His hair is silver and curly. His eyes are amber and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Religious, Adventurer. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Laucian Aloro, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Alexandrite (1400 gp). Rhodochrosite (12 gp). White pearl (50 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Laucian Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large yellow mantle and cape that has been intricately interwoven into his tan robe. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Laucian is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Glassblower soon after.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Laucian Musumeci, Male Half-Elf Monk 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 2000 sp.


Social Check DCs

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