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NPC Generator

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Advanced [show]


Oriff Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown coat over a green low-cut shirt, and a Stetson hat upon her head, and is pretty ugly. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes lackadaisically let the world flow into them.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. As long as the job gets done she does not care how it got done.

History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A strong sense of loyalty to Half-Elven people; and she is compelled to act according to her religious beliefs

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Mentor, Religious. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Oriff Caebrek, Female Dwarf Warrior 5
Medium (4'3") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Chrysoprase (40 gp). Azurite (4 gp). Aquamarine (1200 gp).


Social Check DCs


Five Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her left hand appears badly burned and disfigured. Her fur is orange, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: To be a Stableman again; and to reunite with her old friends

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Five Hummingbird, Female Tabaxi Monk 10
Medium (4'9") Tabaxi, True Neutral (CR 10)
Armor Class 8
Hit Points 89 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)6 (-2) 13 (+1)11 (+0)
Skills Deception +4, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2

Possessions: 100 pp. Star ruby (600 gp). Moonstone (40 gp). Lapis lazuli (7 gp). Star rose quartz (40 gp). Bloodstone (40 gp). White pearl (50 gp). Eye agate (7 gp). Rose (40 gp).


Social Check DCs


Althaea Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light violet in addition to tight pants. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a auburn mohawk this woman's hair draws a lot of attention. This green eyed northerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She feeds upon the attention of others.

History: Born to a pair of adventurers, Althaea grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has passion for adventuring and risk; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Althaea Wilmont, Female Half-Elf Adept 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Honor, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears professional attire. Her left leg appears badly burned and disfigured. Her blue hair is still thick. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Kallista embodies much of what other species detest in the Tieflings. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kallista Honor, Female Tiefling Bard 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills History +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs


Baz Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Baz Beckwith, Male Half-Orc Wizard 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills Religion +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Iolite (50 gp). Aquamarine (1200 gp). Blue quartz (15 gp). Pink pearl (50 gp).


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his tan robe, and sports empty pouches on his belt. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Theodoric Tatum, Male Human Rogue 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +3, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +7

Possessions: 370 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver comb with moonstones (600 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His red hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and marry his sister to traveling adventurers

Ideals: Gifted, Impeccable. Flaws: Shy, Antagonistic. Bonds: Rich, Family. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Gimble Welber, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 7 (-2)16 (+3)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 8
Languages Common, Gnome, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Cressel Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'4", this man is wearing the road beaten gear of a warrior. His black hair is knotted and matted. He has several tiny amethyst earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Rich, Attractive, Military, Criminal record. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Cressel Mayhem, Male Tiefling Ranger 8
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver ewer (40 gp).


Social Check DCs


Egelina Huxley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey wide-brimmed hat and grey clothes. She is physically well-built. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her thin eyebrows rest above her beady blue eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants she idolized her mother. Egelina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Egelina Huxley, Female Human Fighter 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Banded mail.


Social Check DCs

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